08필터를 누르면 자리가 순서대로 옮겨 가는 셔플
걸러진 카드만 다시 최단 열 배치로 목표 위치를 구하고, 카드마다 지연을 순번으로 늘려 이징 곡선으로 옮기므로 물결처럼 재정렬된다.
쓰임카테고리 필터 갤러리
STAGGERDURATIONEASE_POWERCOLUMNS

<main class="stage">
<div class="mr is-demo" id="mr" data-demo="1">
<div class="mr__bar">
<div class="mr__btns"><button class="mr__btn" type="button" data-r="f0" aria-pressed="true">전체</button><button class="mr__btn" type="button" data-r="f1" aria-pressed="false">분홍</button><button class="mr__btn" type="button" data-r="f2" aria-pressed="false">민트</button><button class="mr__btn" type="button" data-r="f3" aria-pressed="false">하늘</button></div>
<p class="mr__live" data-r="live" aria-live="off" aria-atomic="true"><span class="mr__k">카드</span> <b data-r="count">12</b></p>
</div>
<div class="mr__wall" data-r="wall"></div>
</div>
</main>@use "../../../../site/static/demo-tokens" as *;
// 핵심: 걸러진 카드만 최단 열로 다시 놓고 순번 지연과 이징으로 옮긴다. 배치는 JS 가 계산하고 CSS 는 모양만 맡는다.
@include stage($stage-paper);
$fg: $subject-ink;
$mute: rgba($subject-ink, .72);
$btn-bg: rgba($subject-ink, .08);
$wall-bg: rgba($subject-ink, .05);
$focus: $subject-blue-deep;
$on: $stage-paper;
.mr {
position: relative;
box-sizing: border-box;
width: min(100%, 440px);
height: min(252px, calc(100vh - 2 * clamp(8px, 4vw, 24px)));
display: flex;
flex-direction: column;
gap: $sp-2;
color: $fg;
font-size: 12px;
line-height: 16px;
font-weight: 600;
user-select: none;
}
.mr b { font-weight: 800; font-variant-numeric: tabular-nums; }
.mr__bar {
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: space-between;
gap: $sp-2;
min-height: 28px;
}
.mr__btns {
display: flex;
flex-wrap: wrap;
gap: $sp-1;
}
.mr__btn {
box-sizing: border-box;
min-width: 28px;
height: 28px;
padding: 0 $sp-3;
border: 0;
border-radius: $r-pill;
background: $btn-bg;
color: $fg;
font-size: 12px;
line-height: 16px;
font-weight: 700;
white-space: nowrap;
cursor: pointer;
}
.mr__btn[aria-pressed="true"] { background: $fg; color: $on; }
.mr__btn:focus-visible { outline: 3px solid $focus; outline-offset: 2px; }
.mr__live { margin: 0; color: $mute; white-space: nowrap; }
.mr__live b { color: $fg; }
.mr__wall {
position: relative;
flex: 1 1 auto;
min-height: 0;
overflow: hidden;
border-radius: $r-card;
background: $wall-bg;
}
.mr__card {
position: absolute;
left: 0;
top: 0;
box-sizing: border-box;
overflow: hidden;
border-radius: $r-sm;
background: linear-gradient(150deg, $subject-lilac, $subject-pink);
color: $subject-ink;
will-change: transform;
box-shadow: 0 calc(2px + var(--lift, 0) * 10px) calc(6px + var(--lift, 0) * 14px) rgba($subject-ink, .22);
}
.mr__card::after {
content: "";
position: absolute;
inset: 0;
background: linear-gradient(135deg, rgba($stage-paper, .45), rgba($stage-paper, 0) 55%);
pointer-events: none;
}
.mr__card[data-c="1"] { background: linear-gradient(150deg, $subject-sky, $subject-mint); }
.mr__card[data-c="2"] { background: linear-gradient(150deg, $subject-mint, $subject-lilac); }
.mr__card[data-c="3"] { background: linear-gradient(150deg, $subject-sky, $subject-lilac); }
.mr__card[data-c="4"] { background: linear-gradient(150deg, $subject-pink, $subject-lilac); }
.mr__card[data-c="5"] { background: linear-gradient(150deg, $subject-mint, $subject-sky); }
.mr__card i {
position: absolute;
left: $sp-2;
top: $sp-1;
font-style: normal;
font-size: 12px;
line-height: 16px;
font-weight: 800;
z-index: 1;
opacity: .85;
}
.mr__card[data-c="0"] { background: linear-gradient(150deg, $subject-pink, mix($subject-pink, $stage-paper, 62%)); }
.mr__card[data-c="1"] { background: linear-gradient(150deg, $subject-mint, mix($subject-mint, $stage-paper, 62%)); }
.mr__card[data-c="2"] { background: linear-gradient(150deg, $subject-sky, mix($subject-sky, $stage-paper, 62%)); }
.mr__mark {
position: absolute;
left: 0;
top: 0;
height: $sp-1;
border-radius: $r-pill;
background: rgba($fg, .3);
z-index: 3;
pointer-events: none;
}
.mr__mark[data-low] { background: $subject-mint; }
@media (prefers-reduced-motion: reduce) {
.mr__cursor, .mr__ring { display: none; }
.mr__card { will-change: auto; }
}html, body {
margin: 0;
overflow: hidden;
}
.stage {
box-sizing: border-box;
min-height: 100vh;
display: grid;
place-items: center;
margin: 0;
background: #ffffff;
font-family: -apple-system, "Segoe UI", "Noto Sans KR", sans-serif;
padding: clamp(8px, 4vw, 24px);
}
.mr {
position: relative;
box-sizing: border-box;
width: min(100%, 440px);
height: min(252px, 100vh - 2 * clamp(8px, 4vw, 24px));
display: flex;
flex-direction: column;
gap: 8px;
color: #17141a;
font-size: 12px;
line-height: 16px;
font-weight: 600;
user-select: none;
}
.mr b {
font-weight: 800;
font-variant-numeric: tabular-nums;
}
.mr__bar {
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: space-between;
gap: 8px;
min-height: 28px;
}
.mr__btns {
display: flex;
flex-wrap: wrap;
gap: 4px;
}
.mr__btn {
box-sizing: border-box;
min-width: 28px;
height: 28px;
padding: 0 12px;
border: 0;
border-radius: 999px;
background: rgba(23, 20, 26, 0.08);
color: #17141a;
font-size: 12px;
line-height: 16px;
font-weight: 700;
white-space: nowrap;
cursor: pointer;
}
.mr__btn[aria-pressed=true] {
background: #17141a;
color: #ffffff;
}
.mr__btn:focus-visible {
outline: 3px solid #0a4fe8;
outline-offset: 2px;
}
.mr__live {
margin: 0;
color: rgba(23, 20, 26, 0.72);
white-space: nowrap;
}
.mr__live b {
color: #17141a;
}
.mr__wall {
position: relative;
flex: 1 1 auto;
min-height: 0;
overflow: hidden;
border-radius: 16px;
background: rgba(23, 20, 26, 0.05);
}
.mr__card {
position: absolute;
left: 0;
top: 0;
box-sizing: border-box;
overflow: hidden;
border-radius: 8px;
background: linear-gradient(150deg, #b9a0ff, #ff9ebb);
color: #17141a;
will-change: transform;
box-shadow: 0 calc(2px + var(--lift, 0) * 10px) calc(6px + var(--lift, 0) * 14px) rgba(23, 20, 26, 0.22);
}
.mr__card::after {
content: "";
position: absolute;
inset: 0;
background: linear-gradient(135deg, rgba(255, 255, 255, 0.45), rgba(255, 255, 255, 0) 55%);
pointer-events: none;
}
.mr__card[data-c="1"] {
background: linear-gradient(150deg, #6ec8ff, #4cd4a6);
}
.mr__card[data-c="2"] {
background: linear-gradient(150deg, #4cd4a6, #b9a0ff);
}
.mr__card[data-c="3"] {
background: linear-gradient(150deg, #6ec8ff, #b9a0ff);
}
.mr__card[data-c="4"] {
background: linear-gradient(150deg, #ff9ebb, #b9a0ff);
}
.mr__card[data-c="5"] {
background: linear-gradient(150deg, #4cd4a6, #6ec8ff);
}
.mr__card i {
position: absolute;
left: 8px;
top: 4px;
font-style: normal;
font-size: 12px;
line-height: 16px;
font-weight: 800;
z-index: 1;
opacity: 0.85;
}
.mr__card[data-c="0"] {
background: linear-gradient(150deg, #ff9ebb, rgb(100%, 76.4156862745%, 83.4666666667%));
}
.mr__card[data-c="1"] {
background: linear-gradient(150deg, #4cd4a6, rgb(56.4784313725%, 89.5450980392%, 78.3607843137%));
}
.mr__card[data-c="2"] {
background: linear-gradient(150deg, #6ec8ff, rgb(64.7450980392%, 86.6274509804%, 100%));
}
.mr__mark {
position: absolute;
left: 0;
top: 0;
height: 4px;
border-radius: 999px;
background: rgba(23, 20, 26, 0.3);
z-index: 3;
pointer-events: none;
}
.mr__mark[data-low] {
background: #4cd4a6;
}
@media (prefers-reduced-motion: reduce) {
.mr__cursor, .mr__ring {
display: none;
}
.mr__card {
will-change: auto;
}
}(function () {
const root = document.getElementById("mr");
const CLS = { card: "mr__card" };
const reduce = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo = !reduce;
let raf = 0;
let last = -1;
let ready = false;
const offs = [];
function q(sel) {
return root.querySelector(sel);
}
const wall = q("[data-r=wall]");
const live = q("[data-r=live]");
function clamp(v, lo, hi) {
return Math.max(lo, Math.min(hi, v));
}
function makeRng(seed) {
let s = seed >>> 0;
return function () {
s = (Math.imul(s, 1664525) + 1013904223) >>> 0;
return s / 4294967296;
};
}
function on(el, type, fn) {
el.addEventListener(type, fn);
offs.push(function () {
el.removeEventListener(type, fn);
});
}
function stopDemo() {
if (!demo) return;
demo = false;
root.removeAttribute("data-demo");
root.classList.remove("is-demo");
live.setAttribute("aria-live", "polite");
}
if (reduce) live.setAttribute("aria-live", "polite");
// 카드: 시드 LCG 로 비율을 뽑는다. 이미지 파일은 없고 그라디언트와 번호만 있다.
function makeCards(n, seed, lo, hi) {
const rng = makeRng(seed);
const list = [];
for (let i = 0; i < n; i += 1) {
const el = document.createElement("div");
el.className = CLS.card;
el.setAttribute("data-c", String(i % 6));
el.innerHTML = "<i>" + (i + 1) + "</i>";
wall.appendChild(el);
list.push({
el: el, ratio: lo + rng() * (hi - lo), cat: Math.floor(rng() * 3),
x: 0, y: 0, w: 0, h: 0, tx: 0, ty: 0, tw: 0, th: 0,
s: 1, ds: 1, o: 1, dop: 1, vx: 0, vy: 0,
ox: 0, oy: 0, osx: 0, osy: 0, ovx: 0, ovy: 0, ovsx: 0, ovsy: 0,
fx: 0, fy: 0, fs: 1, fo: 1, t0: 0, sq: 0, rest: 0, wait: 0
});
}
return list;
}
function colW(cols, gap) {
return (wall.clientWidth - gap * (cols - 1)) / cols;
}
// 최단 열 배치: 카드를 순서대로 읽으며 지금 가장 낮은 열 끝에 얹고 그 열 높이에 카드 높이와 간격을 더한다.
function pack(hs, cols, cw, gap) {
const colH = [];
for (let k = 0; k < cols; k += 1) colH.push(0);
const out = [];
for (let i = 0; i < hs.length; i += 1) {
let best = 0;
for (let k = 1; k < cols; k += 1) {
if (colH[k] < colH[best] - 0.5) best = k;
}
out.push({ x: best * (cw + gap), y: colH[best] });
colH[best] += hs[i] + gap;
}
return out;
}
function put(c, x, y, sx, sy) {
const st = c.el.style;
st.width = c.w.toFixed(1) + "px";
st.height = c.h.toFixed(1) + "px";
st.transform = "translate3d(" + x.toFixed(2) + "px," + y.toFixed(2) + "px,0) scale(" + sx.toFixed(3) + "," + sy.toFixed(3) + ")";
}
function frame(ts) {
const dt = last < 0 ? 0.016 : Math.min(0.05, (ts - last) / 1000);
last = ts;
if (demo) script(ts);
step(dt, ts);
render();
raf = requestAnimationFrame(frame);
}
const ro = new ResizeObserver(function () {
relayout();
});
ro.observe(root);
// 기법: 걸러진 카드만 다시 최단 열 배치로 새 자리를 구하고, 카드마다 출발을 순번 × STAGGER 만큼 늦춰 같은 이징으로 옮긴다.
const STAGGER = 36;
const DURATION = 440;
const EASE_POWER = 3;
const COLUMNS = 4;
const GAP = 8;
const SEED = 25;
const COUNT = 12;
const cards = makeCards(COUNT, SEED, 0.3, 0.66);
const buttons = [q("[data-r=f0]"), q("[data-r=f1]"), q("[data-r=f2]"), q("[data-r=f3]")];
const countEl = q("[data-r=count]");
let filter = 0;
function easeOut(p) {
return 1 - Math.pow(1 - p, EASE_POWER);
}
function visible(c) {
return filter === 0 || c.cat === filter - 1;
}
for (let i = 0; i < cards.length; i += 1) cards[i].el.setAttribute("data-c", String(cards[i].cat));
function aim(now, fresh) {
const cw = colW(COLUMNS, GAP);
const list = cards.filter(visible);
const at = pack(list.map(function (c) {
return c.ratio * cw;
}), COLUMNS, cw, GAP);
let rank = 0;
for (let i = 0; i < cards.length; i += 1) {
const c = cards[i];
c.fx = c.x;
c.fy = c.y;
c.fs = c.s;
c.fo = c.o;
c.w = cw;
c.h = c.ratio * cw;
if (visible(c)) {
c.tx = at[rank].x;
c.ty = at[rank].y;
c.ds = 1;
c.dop = 1;
c.t0 = now + rank * STAGGER;
rank += 1;
} else {
c.ds = 0.5;
c.dop = 0;
c.t0 = now;
}
if (fresh) {
c.x = c.tx;
c.y = c.ty;
c.s = c.ds;
c.o = c.dop;
c.t0 = -1e9;
}
}
countEl.textContent = String(list.length);
}
function setFilter(f, now) {
if (f === filter && ready) return;
filter = f;
for (let i = 0; i < 4; i += 1) buttons[i].setAttribute("aria-pressed", i === f ? "true" : "false");
aim(now, reduce);
if (reduce) render();
}
function relayout() {
aim(performance.now(), !ready || reduce);
ready = true;
if (reduce) render();
}
function script(ts) {
const ph = ts % 2000;
setFilter(ph < 300 ? 0 : ph < 800 ? 1 : ph < 1300 ? 2 : ph < 1800 ? 3 : 0, ts);
}
function step(dt, ts) {
for (let i = 0; i < cards.length; i += 1) {
const c = cards[i];
const e = easeOut(clamp((ts - c.t0) / DURATION, 0, 1));
c.x = c.fx + (c.tx - c.fx) * e;
c.y = c.fy + (c.ty - c.fy) * e;
c.s = c.fs + (c.ds - c.fs) * e;
c.o = c.fo + (c.dop - c.fo) * e;
}
}
function render() {
for (let i = 0; i < cards.length; i += 1) {
const c = cards[i];
c.el.style.opacity = c.o.toFixed(2);
put(c, c.x, c.y, c.s, c.s);
}
}
for (let i = 0; i < 4; i += 1) {
on(buttons[i], "click", function () {
stopDemo();
setFilter(i, performance.now());
});
}
buttons[0].setAttribute("aria-pressed", "true");
relayout();
if (reduce) {
render();
} else {
raf = requestAnimationFrame(frame);
}
})();// FilterShuffleReflow - vanilla 판(08-mr-filter-shuffle-reflow) 의 React 포트. 같은 계산을 useEffect 안에서 돌린다.
import { useEffect, useRef } from "react";
import styles from "./FilterShuffleReflow.module.scss";
type Card = {
el: HTMLElement; ratio: number; cat: number;
x: number; y: number; w: number; h: number; tx: number; ty: number; tw: number; th: number;
s: number; ds: number; o: number; dop: number; vx: number; vy: number;
ox: number; oy: number; osx: number; osy: number; ovx: number; ovy: number; ovsx: number; ovsy: number;
fx: number; fy: number; fs: number; fo: number; t0: number; sq: number; rest: number; wait: number;
};
export default function FilterShuffleReflow() {
const rootRef = useRef<HTMLDivElement | null>(null);
useEffect(() => {
const rootEl = rootRef.current;
if (!rootEl) return;
const root: HTMLElement = rootEl;
const CLS = { card: styles["mr__card"] };
const reduce = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo = !reduce;
let raf: number = 0;
let last: number = -1;
let ready = false;
const offs: Array<() => void> = [];
function q(sel: string): HTMLElement {
return root.querySelector(sel) as HTMLElement;
}
const wall = q("[data-r=wall]");
const live = q("[data-r=live]");
function clamp(v: number, lo: number, hi: number): number {
return Math.max(lo, Math.min(hi, v));
}
function makeRng(seed: number): () => number {
let s = seed >>> 0;
return function (): number {
s = (Math.imul(s, 1664525) + 1013904223) >>> 0;
return s / 4294967296;
};
}
function on(el: EventTarget, type: string, fn: (e: any) => void): void {
el.addEventListener(type, fn);
offs.push(function (): void {
el.removeEventListener(type, fn);
});
}
function stopDemo(): void {
if (!demo) return;
demo = false;
root.removeAttribute("data-demo");
root.classList.remove("is-demo");
live.setAttribute("aria-live", "polite");
}
if (reduce) live.setAttribute("aria-live", "polite");
// 카드: 시드 LCG 로 비율을 뽑는다. 이미지 파일은 없고 그라디언트와 번호만 있다.
function makeCards(n: number, seed: number, lo: number, hi: number): Card[] {
const rng = makeRng(seed);
const list: Card[] = [];
for (let i = 0; i < n; i += 1) {
const el = document.createElement("div");
el.className = CLS.card;
el.setAttribute("data-c", String(i % 6));
el.innerHTML = "<i>" + (i + 1) + "</i>";
wall.appendChild(el);
list.push({
el: el, ratio: lo + rng() * (hi - lo), cat: Math.floor(rng() * 3),
x: 0, y: 0, w: 0, h: 0, tx: 0, ty: 0, tw: 0, th: 0,
s: 1, ds: 1, o: 1, dop: 1, vx: 0, vy: 0,
ox: 0, oy: 0, osx: 0, osy: 0, ovx: 0, ovy: 0, ovsx: 0, ovsy: 0,
fx: 0, fy: 0, fs: 1, fo: 1, t0: 0, sq: 0, rest: 0, wait: 0
});
}
return list;
}
function colW(cols: number, gap: number): number {
return (wall.clientWidth - gap * (cols - 1)) / cols;
}
// 최단 열 배치: 카드를 순서대로 읽으며 지금 가장 낮은 열 끝에 얹고 그 열 높이에 카드 높이와 간격을 더한다.
function pack(hs: number[], cols: number, cw: number, gap: number): Array<{ x: number; y: number }> {
const colH: number[] = [];
for (let k = 0; k < cols; k += 1) colH.push(0);
const out: Array<{ x: number; y: number }> = [];
for (let i = 0; i < hs.length; i += 1) {
let best = 0;
for (let k = 1; k < cols; k += 1) {
if (colH[k] < colH[best] - 0.5) best = k;
}
out.push({ x: best * (cw + gap), y: colH[best] });
colH[best] += hs[i] + gap;
}
return out;
}
function put(c: Card, x: number, y: number, sx: number, sy: number): void {
const st = c.el.style;
st.width = c.w.toFixed(1) + "px";
st.height = c.h.toFixed(1) + "px";
st.transform = "translate3d(" + x.toFixed(2) + "px," + y.toFixed(2) + "px,0) scale(" + sx.toFixed(3) + "," + sy.toFixed(3) + ")";
}
function frame(ts: number): void {
const dt = last < 0 ? 0.016 : Math.min(0.05, (ts - last) / 1000);
last = ts;
if (demo) script(ts);
step(dt, ts);
render();
raf = requestAnimationFrame(frame);
}
const ro = new ResizeObserver(function (): void {
relayout();
});
ro.observe(root);
// 기법: 걸러진 카드만 다시 최단 열 배치로 새 자리를 구하고, 카드마다 출발을 순번 × STAGGER 만큼 늦춰 같은 이징으로 옮긴다.
const STAGGER = 36;
const DURATION = 440;
const EASE_POWER = 3;
const COLUMNS = 4;
const GAP = 8;
const SEED = 25;
const COUNT = 12;
const cards = makeCards(COUNT, SEED, 0.3, 0.66);
const buttons = [q("[data-r=f0]"), q("[data-r=f1]"), q("[data-r=f2]"), q("[data-r=f3]")];
const countEl = q("[data-r=count]");
let filter = 0;
function easeOut(p: number): number {
return 1 - Math.pow(1 - p, EASE_POWER);
}
function visible(c: Card): boolean {
return filter === 0 || c.cat === filter - 1;
}
for (let i = 0; i < cards.length; i += 1) cards[i].el.setAttribute("data-c", String(cards[i].cat));
function aim(now: number, fresh: boolean): void {
const cw = colW(COLUMNS, GAP);
const list = cards.filter(visible);
const at = pack(list.map(function (c: Card): number {
return c.ratio * cw;
}), COLUMNS, cw, GAP);
let rank = 0;
for (let i = 0; i < cards.length; i += 1) {
const c = cards[i];
c.fx = c.x;
c.fy = c.y;
c.fs = c.s;
c.fo = c.o;
c.w = cw;
c.h = c.ratio * cw;
if (visible(c)) {
c.tx = at[rank].x;
c.ty = at[rank].y;
c.ds = 1;
c.dop = 1;
c.t0 = now + rank * STAGGER;
rank += 1;
} else {
c.ds = 0.5;
c.dop = 0;
c.t0 = now;
}
if (fresh) {
c.x = c.tx;
c.y = c.ty;
c.s = c.ds;
c.o = c.dop;
c.t0 = -1e9;
}
}
countEl.textContent = String(list.length);
}
function setFilter(f: number, now: number): void {
if (f === filter && ready) return;
filter = f;
for (let i = 0; i < 4; i += 1) buttons[i].setAttribute("aria-pressed", i === f ? "true" : "false");
aim(now, reduce);
if (reduce) render();
}
function relayout(): void {
aim(performance.now(), !ready || reduce);
ready = true;
if (reduce) render();
}
function script(ts: number): void {
const ph = ts % 2000;
setFilter(ph < 300 ? 0 : ph < 800 ? 1 : ph < 1300 ? 2 : ph < 1800 ? 3 : 0, ts);
}
function step(dt: number, ts: number): void {
for (let i = 0; i < cards.length; i += 1) {
const c = cards[i];
const e = easeOut(clamp((ts - c.t0) / DURATION, 0, 1));
c.x = c.fx + (c.tx - c.fx) * e;
c.y = c.fy + (c.ty - c.fy) * e;
c.s = c.fs + (c.ds - c.fs) * e;
c.o = c.fo + (c.dop - c.fo) * e;
}
}
function render(): void {
for (let i = 0; i < cards.length; i += 1) {
const c = cards[i];
c.el.style.opacity = c.o.toFixed(2);
put(c, c.x, c.y, c.s, c.s);
}
}
for (let i = 0; i < 4; i += 1) {
on(buttons[i], "click", function (): void {
stopDemo();
setFilter(i, performance.now());
});
}
buttons[0].setAttribute("aria-pressed", "true");
relayout();
if (reduce) {
render();
} else {
raf = requestAnimationFrame(frame);
}
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
ro.disconnect();
};
}, []);
return (
<main className={styles["stage"]}>
<div ref={rootRef} className={styles["mr"] + " is-demo"} data-demo="1">
<div className={styles["mr__bar"]}>
<div className={styles["mr__btns"]}><button className={styles["mr__btn"]} type="button" data-r="f0" aria-pressed="true">전체</button><button className={styles["mr__btn"]} type="button" data-r="f1" aria-pressed="false">분홍</button><button className={styles["mr__btn"]} type="button" data-r="f2" aria-pressed="false">민트</button><button className={styles["mr__btn"]} type="button" data-r="f3" aria-pressed="false">하늘</button></div>
<p className={styles["mr__live"]} data-r="live" aria-live="off" aria-atomic="true"><span className={styles["mr__k"]}>카드</span> <b data-r="count">12</b></p>
</div>
<div className={styles["mr__wall"]} data-r="wall"></div>
</div>
</main>
);
}08 필터를 누르면 자리가 순서대로 옮겨 가는 셔플 — 측정 누적면적 50.885% · 움직인 프레임 22/23GODRICH 원작 · zip 에 SCSS·React 포함 · css masonry layout 9가지 — 높이가 다른 카드가 빈틈없이 자리를 찾는 배열
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