02절취선 아래 종이를 끌어 내렸다 놓으면 기준 거리를 넘었을 때 뜯겨 떨어지고 못 넘으면 스프링으로 돌아가는 장면
끈 거리가 기준을 넘으면 조각을 떼어 중력으로 떨어뜨리고, 넘지 못하면 스프링으로 제자리에 돌린다. 절취선 톱니는 같은 간격으로 반복한다.
쓰임영수증 받기 버튼·티켓 떼기 연출
TEAR_PXGRAVITYSPRING_KTOOTH_PX

<main class="stage">
<div class="rc is-demo" id="rc">
<canvas class="rc__canvas" data-role="canvas" width="480" height="300" tabindex="0" aria-label="절취선 아래 종이를 끌어 내려 기준 거리를 넘기면 찢어지고 못 넘기면 스프링으로 돌아오는 장면"></canvas>
<p class="rc__status" data-role="status" aria-live="polite">새 영수증이 나왔다</p>
<div class="rc__tools">
<button class="rc__btn" data-role="tear" type="button">찢기</button>
<button class="rc__btn" data-role="soft" type="button">살짝 당기기</button>
</div>
</div>
</main>@use "../../../../site/static/demo-tokens" as *;
@include stage($stage-ink);
.rc {
position: relative;
width: min(92vw, calc(160vh - 12.8vw));
aspect-ratio: 480 / 300;
margin: 0 auto;
border-radius: $r-card;
overflow: hidden;
box-shadow: $shadow-raised;
background: $subject-ink;
}
.rc__canvas {
display: block;
width: 100%;
height: 100%;
}
.rc__canvas:focus-visible {
outline: 2px solid rgba(255, 255, 255, .85);
outline-offset: -6px;
}
.rc__status {
position: absolute;
left: $sp-3;
bottom: $sp-3;
max-width: 46%;
margin: 0;
padding: $sp-1 $sp-3;
border-radius: $r-control;
background: rgba(255, 255, 255, .85);
color: $subject-ink;
font-weight: 500;
font-size: 11px;
line-height: 1.4;
pointer-events: none;
}
.rc__tools {
position: absolute;
right: $sp-3;
bottom: $sp-3;
display: flex;
gap: $sp-2;
}
.rc__btn {
margin: 0;
padding: $sp-1 $sp-3;
border: 0;
border-radius: $r-pill;
background: rgba(255, 255, 255, .85);
color: $subject-ink;
font: inherit;
font-weight: 500;
font-size: 12px;
line-height: 1.4;
cursor: pointer;
}
.rc__btn[aria-pressed="true"] {
background: $subject-mint;
}
.rc__btn:focus-visible {
outline: 2px solid rgba(255, 255, 255, .95);
outline-offset: 2px;
}
.rc__canvas { touch-action: none; }
@media (max-width: 340px) {
.rc__btn { font-size: 10px; padding: $sp-1 $sp-2; }
.rc__status { font-size: 10px; padding: $sp-1 $sp-2; }
}
@media (prefers-reduced-motion: reduce) {
.rc { cursor: default; }
.rc__chip { cursor: default; }
}html, body {
margin: 0;
overflow: hidden;
}
.stage {
box-sizing: border-box;
min-height: 100vh;
display: grid;
place-items: center;
margin: 0;
background: #17141a;
font-family: -apple-system, "Segoe UI", "Noto Sans KR", sans-serif;
padding: clamp(8px, 4vw, 24px);
}
.rc {
position: relative;
width: min(92vw, 160vh - 12.8vw);
aspect-ratio: 480/300;
margin: 0 auto;
border-radius: 16px;
overflow: hidden;
box-shadow: 0 14px 24px rgba(23, 20, 26, 0.32);
background: #17141a;
}
.rc__canvas {
display: block;
width: 100%;
height: 100%;
}
.rc__canvas:focus-visible {
outline: 2px solid rgba(255, 255, 255, 0.85);
outline-offset: -6px;
}
.rc__status {
position: absolute;
left: 12px;
bottom: 12px;
max-width: 46%;
margin: 0;
padding: 4px 12px;
border-radius: 12px;
background: rgba(255, 255, 255, 0.85);
color: #17141a;
font-weight: 500;
font-size: 11px;
line-height: 1.4;
pointer-events: none;
}
.rc__tools {
position: absolute;
right: 12px;
bottom: 12px;
display: flex;
gap: 8px;
}
.rc__btn {
margin: 0;
padding: 4px 12px;
border: 0;
border-radius: 999px;
background: rgba(255, 255, 255, 0.85);
color: #17141a;
font: inherit;
font-weight: 500;
font-size: 12px;
line-height: 1.4;
cursor: pointer;
}
.rc__btn[aria-pressed=true] {
background: #4cd4a6;
}
.rc__btn:focus-visible {
outline: 2px solid rgba(255, 255, 255, 0.95);
outline-offset: 2px;
}
.rc__canvas {
touch-action: none;
}
@media (max-width: 340px) {
.rc__btn {
font-size: 10px;
padding: 4px 8px;
}
.rc__status {
font-size: 10px;
padding: 4px 8px;
}
}
@media (prefers-reduced-motion: reduce) {
.rc {
cursor: default;
}
.rc__chip {
cursor: default;
}
}(function () {
const root = document.getElementById("rc");
if (!root) return;
const W = 480;
const H = 300;
const FIXED_DT = 16;
// 파스텔 팔레트 — 어두운 무대 위에 밝은 종이를 얹어 명도 차로 읽힌다
const BG = [29, 26, 44];
const PAPER = [255, 248, 234];
const INK = [58, 48, 76];
const MINT = [126, 226, 192];
const SKY = [124, 196, 255];
const LILAC = [190, 164, 255];
const PINK = [255, 160, 190];
const PEACH = [255, 208, 168];
function clamp(v, lo, hi) { return v < lo ? lo : (v > hi ? hi : v); }
function lerp(a, b, k) { return a + (b - a) * k; }
function smooth(x) { const c = clamp(x, 0, 1); return c * c * (3 - 2 * c); }
function rgba(c, a) {
return 'rgba(' + Math.round(c[0]) + ',' + Math.round(c[1]) + ',' + Math.round(c[2]) + ',' + clamp(a, 0, 1).toFixed(3) + ')';
}
function mix(a, b, k) { return [lerp(a[0], b[0], k), lerp(a[1], b[1], k), lerp(a[2], b[2], k)]; }
// 시드 고정 난수 — 같은 시드면 언제나 같은 수열 (선형 합동 방식)
function lcg(seed) {
let s = seed >>> 0;
return function () {
s = (Math.imul(s, 1664525) + 1013904223) >>> 0;
return s / 4294967296;
};
}
const canvasEl = root.querySelector('[data-role="canvas"]');
const statusEl = root.querySelector('[data-role="status"]');
const ctxRaw = canvasEl ? canvasEl.getContext('2d') : null;
if (!canvasEl || !ctxRaw || !statusEl) {
return;
}
const cv = canvasEl;
const ctx = ctxRaw;
const status = statusEl;
const reduceQuery = window.matchMedia('(prefers-reduced-motion: reduce)');
function fitCanvas() {
const dpr = window.devicePixelRatio || 1;
cv.width = Math.round(W * dpr);
cv.height = Math.round(H * dpr);
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
}
function onResize() {
fitCanvas();
if (reduceQuery.matches) {
draw();
}
}
fitCanvas();
window.addEventListener('resize', onResize);
// 화면 좌표(CSS px) → 장면 좌표(480x300). 리사이즈 뒤에도 늘 현재 크기로 다시 잰다
function toScene(ev) {
const r = cv.getBoundingClientRect();
return [((ev.clientX - r.left) / r.width) * W, ((ev.clientY - r.top) / r.height) * H];
}
const TEAR_PX = 60;
const GRAVITY = 2600;
const SPRING_K = 190;
const TOOTH_PX = 10;
const DAMP = 17;
const STRIP_W = 210;
const TEAR_Y = 92;
const PIECE_H = 132;
const MAX_PULL = 170;
const DEMO_A = 36;
const DEMO_B = 96;
const TXT_PULL = '당기는 중';
const TXT_TORN = '찢어졌다';
const TXT_BACK = '되돌아갔다';
const TXT_READY = '새 영수증이 나왔다';
const LINES = ['달빛 상점', '우유', '식빵', '사과', '합계'];
const PRICES = ['', '1,200', '2,800', '3,500', '7,500'];
const tearBtn = root.querySelector('[data-role="tear"]');
const softBtn = root.querySelector('[data-role="soft"]');
// 상태: idle 대기 · drag 끌림 · back 스프링 복귀 · fall 낙하 · feed 새 종이
let state = 'idle';
let pull = 0;
let vel = 0;
let fallY = 0;
let fallV = 0;
let fallRot = 0;
let fallVR = 0;
let feed = 1;
let clock = 0;
let grabbed = false;
let grabY = 0;
let fake = false;
let fakeT = 0;
let fakeTarget = 0;
let holdAt = 0;
let autoCount = 0;
let userTouched = false;
const toothBreak = [];
const rnd = lcg(461);
for (let i = 0; i < 40; i += 1) {
toothBreak.push(0.45 + 0.55 * rnd());
}
function teethCount() { return Math.floor(STRIP_W / TOOTH_PX); }
// 끈 거리에 따라 이가 하나씩 끊긴다 — 이마다 끊기는 거리가 다르다
function intactTeeth(d) {
let n = 0;
for (let i = 0; i < teethCount(); i += 1) {
if (d < TEAR_PX * toothBreak[i % 40]) {
n += 1;
}
}
return n;
}
function release() {
grabbed = false;
fake = false;
if (pull >= TEAR_PX) {
state = 'fall';
fallY = pull;
fallV = 120;
fallRot = 0;
fallVR = 0.9;
status.textContent = TXT_TORN;
}
else {
state = 'back';
vel = 0;
status.textContent = TXT_BACK;
}
}
function startFake(target) {
if (state !== 'idle') {
return;
}
fake = true;
fakeT = 0;
fakeTarget = target;
state = 'drag';
status.textContent = TXT_PULL;
}
function step() {
const dt = FIXED_DT / 1000;
clock += FIXED_DT;
if (fake) {
fakeT += FIXED_DT;
const k = smooth(fakeT / 520);
pull = fakeTarget * k;
if (fakeT >= 700) {
release();
}
}
else if (state === 'idle' && !grabbed && clock > 200 && clock >= holdAt && !userTouched) {
autoCount += 1;
startFake(autoCount % 2 === 1 ? DEMO_A : DEMO_B);
}
if (state === 'back') {
vel += (-SPRING_K * pull - DAMP * vel) * dt;
pull += vel * dt;
if (Math.abs(pull) < 0.4 && Math.abs(vel) < 4) {
pull = 0;
state = 'idle';
holdAt = clock + 260;
}
}
else if (state === 'fall') {
fallV += GRAVITY * dt;
fallY += fallV * dt;
fallRot += fallVR * dt * 3;
if (fallY > H + 40) {
state = 'feed';
feed = 0;
pull = 0;
status.textContent = TXT_READY;
}
}
else if (state === 'feed') {
feed = Math.min(1, feed + FIXED_DT / 520);
if (feed >= 1) {
state = 'idle';
holdAt = clock + 380;
}
}
}
function settle() {
state = 'idle';
pull = 0;
feed = 1;
}
function easeOutBack(k) {
const c = clamp(k, 0, 1) - 1;
return 1 + 2.2 * c * c * c + 1.2 * c * c;
}
function drawPiece(x, top, rot) {
ctx.save();
ctx.translate(x + STRIP_W / 2, top + PIECE_H / 2);
ctx.rotate(rot);
ctx.translate(-STRIP_W / 2, -PIECE_H / 2);
ctx.fillStyle = rgba(BG, 0.45);
ctx.fillRect(6, 8, STRIP_W, PIECE_H);
ctx.fillStyle = rgba(PAPER, 1);
ctx.fillRect(0, 0, STRIP_W, PIECE_H);
ctx.fillStyle = rgba(INK, 0.08);
for (let y = 4; y < PIECE_H; y += 8) {
ctx.fillRect(0, y, STRIP_W, 1);
}
// 톱니 아래 가장자리
ctx.fillStyle = rgba(PAPER, 1);
ctx.beginPath();
ctx.moveTo(0, PIECE_H);
for (let i = 0; i <= teethCount(); i += 1) {
ctx.lineTo(i * TOOTH_PX, PIECE_H + (i % 2 === 0 ? 0 : 6));
}
ctx.lineTo(STRIP_W, PIECE_H);
ctx.closePath();
ctx.fill();
ctx.font = '600 12px "Noto Sans KR", ui-monospace, monospace';
for (let i = 0; i < LINES.length; i += 1) {
const y = 24 + i * 23;
ctx.fillStyle = rgba(INK, 1);
ctx.textAlign = i === 0 ? 'center' : 'left';
ctx.fillText(LINES[i], i === 0 ? STRIP_W / 2 : 18, y);
if (PRICES[i]) {
ctx.textAlign = 'right';
ctx.fillText(PRICES[i], STRIP_W - 18, y);
}
}
ctx.restore();
}
function draw() {
ctx.fillStyle = rgba(BG, 1);
ctx.fillRect(0, 0, W, H);
const x = (W - STRIP_W) / 2;
// 위쪽 종이 — 인쇄기 틈에서 늘어진다
ctx.fillStyle = rgba(mix(BG, LILAC, 0.3), 1);
ctx.fillRect(x - 24, 0, STRIP_W + 48, 14);
ctx.fillStyle = rgba(BG, 0.5);
ctx.fillRect(x + 6, 14, STRIP_W, TEAR_Y - 14);
ctx.fillStyle = rgba(PAPER, 1);
ctx.fillRect(x, 14, STRIP_W, TEAR_Y - 14);
ctx.fillStyle = rgba(INK, 0.08);
for (let y = 18; y < TEAR_Y; y += 8) {
ctx.fillRect(x, y, STRIP_W, 1);
}
// 위쪽 조각의 절취선 톱니
const n = teethCount();
ctx.fillStyle = rgba(PAPER, 1);
ctx.beginPath();
ctx.moveTo(x, TEAR_Y);
for (let i = 0; i <= n; i += 1) {
ctx.lineTo(x + i * TOOTH_PX, TEAR_Y + (i % 2 === 0 ? 0 : 5));
}
ctx.lineTo(x + STRIP_W, TEAR_Y);
ctx.closePath();
ctx.fill();
// 새 종이는 위쪽 조각 뒤에서 미끄러져 나온다
let top = TEAR_Y + pull;
if (state === 'feed') {
top = TEAR_Y - (1 - easeOutBack(feed)) * PIECE_H;
}
if (state === 'fall') {
top = TEAR_Y + fallY;
}
drawPiece(x, top, state === 'fall' ? fallRot * 0.35 : 0);
// 아직 이어진 이 — 끈 사이 틈에 남은 종이 섬유
if (state === 'drag' || state === 'back') {
const keep = intactTeeth(pull);
const gap = Math.max(pull, 0);
for (let i = 0; i < n; i += 1) {
if (pull >= TEAR_PX * toothBreak[i % 40]) {
continue;
}
ctx.fillStyle = rgba(PAPER, 0.92);
ctx.fillRect(x + i * TOOTH_PX + 2, TEAR_Y + 3, TOOTH_PX - 4, gap);
}
if (keep === 0) {
ctx.fillStyle = rgba(PEACH, 0.6);
ctx.fillRect(x, TEAR_Y + 2, STRIP_W, 1);
}
}
// 기준선 — 이 거리를 넘기고 놓으면 찢어진다
ctx.fillStyle = rgba(MINT, 0.5);
ctx.fillRect(x - 30, TEAR_Y + TEAR_PX + 6, 22, 2);
// 가짜 포인터 — 자동 시연에서 스스로 끈다
if (fake || grabbed) {
const cy = TEAR_Y + pull + PIECE_H - 24;
ctx.fillStyle = rgba(SKY, 0.85);
ctx.beginPath();
ctx.arc(x + STRIP_W / 2, cy, 11, 0, Math.PI * 2);
ctx.fill();
ctx.strokeStyle = rgba(PAPER, 0.95);
ctx.lineWidth = 2;
ctx.stroke();
}
}
// 움직임 줄이기 — 보간 없이 결과 상태로 바로 놓는다
function finishNow() {
if (state === 'fall') {
status.textContent = TXT_TORN;
}
if (state === 'back') {
status.textContent = TXT_BACK;
}
settle();
draw();
}
cv.addEventListener('pointerdown', function (ev) {
if (state !== 'idle' && state !== 'drag') {
return;
}
const p = toScene(ev);
if (p[1] < TEAR_Y + pull - 4) {
return;
}
userTouched = true;
fake = false;
grabbed = true;
grabY = p[1] - pull;
state = 'drag';
cv.setPointerCapture(ev.pointerId);
status.textContent = TXT_PULL;
if (reduceQuery.matches) {
draw();
}
});
cv.addEventListener('pointermove', function (ev) {
if (!grabbed) {
return;
}
pull = clamp(toScene(ev)[1] - grabY, 0, MAX_PULL);
if (reduceQuery.matches) {
draw();
}
});
function endGrab() {
if (!grabbed) {
return;
}
release();
if (reduceQuery.matches) {
finishNow();
}
}
cv.addEventListener('pointerup', endGrab);
cv.addEventListener('pointercancel', endGrab);
cv.addEventListener('keydown', function (ev) {
if (ev.key === 'ArrowDown') {
ev.preventDefault();
userTouched = true;
fake = false;
if (state === 'idle' || state === 'drag') {
state = 'drag';
grabbed = false;
pull = Math.min(MAX_PULL, pull + 12);
status.textContent = TXT_PULL;
if (reduceQuery.matches) {
draw();
}
}
}
else if (ev.key === 'ArrowUp') {
ev.preventDefault();
if (state === 'drag') {
pull = Math.max(0, pull - 12);
if (reduceQuery.matches) {
draw();
}
}
}
else if (ev.key === 'Enter') {
ev.preventDefault();
if (state === 'drag') {
release();
if (reduceQuery.matches) {
finishNow();
}
}
}
});
function triggerPull(target) {
userTouched = true;
if (reduceQuery.matches) {
pull = target;
state = 'drag';
release();
finishNow();
return;
}
if (state === 'idle') {
startFake(target);
}
}
if (tearBtn) {
tearBtn.addEventListener('click', function () { triggerPull(TEAR_PX + 30); });
}
if (softBtn) {
softBtn.addEventListener('click', function () { triggerPull(TEAR_PX * 0.5); });
}
let rafId = 0;
let lastTs = -1;
let acc = 0;
function frame(ts) {
if (lastTs < 0) {
lastTs = ts;
}
acc += Math.min(ts - lastTs, 100);
lastTs = ts;
let n = 0;
while (acc >= FIXED_DT && n < 6) {
step();
acc -= FIXED_DT;
n += 1;
}
draw();
rafId = window.requestAnimationFrame(frame);
}
if (reduceQuery.matches) {
settle();
draw();
}
else {
rafId = window.requestAnimationFrame(frame);
}
return function () {
window.cancelAnimationFrame(rafId);
window.removeEventListener('resize', onResize);
};
})();// RecTearOffPerforationDragSpring - vanilla 판(02-rec-tear-off-perforation-drag-spring) 의 React 포트. 같은 계산을 useEffect 안에서 돌린다.
import { useEffect, useRef } from "react";
import styles from "./RecTearOffPerforationDragSpring.module.scss";
const cx = (s: string): string => s.split(" ").map((n) => styles[n] ?? n).join(" ");
export default function RecTearOffPerforationDragSpring() {
const rootRef = useRef<HTMLDivElement | null>(null);
useEffect(() => {
const rootEl = rootRef.current;
if (!rootEl) return;
const root: HTMLElement = rootEl;
type RGB = [number, number, number];
const W = 480;
const H = 300;
const FIXED_DT = 16;
// 파스텔 팔레트 — 어두운 무대 위에 밝은 종이를 얹어 명도 차로 읽힌다
const BG: RGB = [29, 26, 44];
const PAPER: RGB = [255, 248, 234];
const INK: RGB = [58, 48, 76];
const MINT: RGB = [126, 226, 192];
const SKY: RGB = [124, 196, 255];
const LILAC: RGB = [190, 164, 255];
const PINK: RGB = [255, 160, 190];
const PEACH: RGB = [255, 208, 168];
function clamp(v: number, lo: number, hi: number): number { return v < lo ? lo : (v > hi ? hi : v); }
function lerp(a: number, b: number, k: number): number { return a + (b - a) * k; }
function smooth(x: number): number { const c = clamp(x, 0, 1); return c * c * (3 - 2 * c); }
function rgba(c: RGB, a: number): string {
return 'rgba(' + Math.round(c[0]) + ',' + Math.round(c[1]) + ',' + Math.round(c[2]) + ',' + clamp(a, 0, 1).toFixed(3) + ')';
}
function mix(a: RGB, b: RGB, k: number): RGB { return [lerp(a[0], b[0], k), lerp(a[1], b[1], k), lerp(a[2], b[2], k)]; }
// 시드 고정 난수 — 같은 시드면 언제나 같은 수열 (선형 합동 방식)
function lcg(seed: number): () => number {
let s = seed >>> 0;
return function (): number {
s = (Math.imul(s, 1664525) + 1013904223) >>> 0;
return s / 4294967296;
};
}
const canvasEl = root.querySelector('[data-role="canvas"]') as HTMLCanvasElement | null;
const statusEl = root.querySelector('[data-role="status"]') as HTMLElement | null;
const ctxRaw = canvasEl ? canvasEl.getContext('2d') : null;
if (!canvasEl || !ctxRaw || !statusEl) { return; }
const cv: HTMLCanvasElement = canvasEl;
const ctx: CanvasRenderingContext2D = ctxRaw;
const status: HTMLElement = statusEl;
const reduceQuery = window.matchMedia('(prefers-reduced-motion: reduce)');
function fitCanvas(): void {
const dpr = window.devicePixelRatio || 1;
cv.width = Math.round(W * dpr);
cv.height = Math.round(H * dpr);
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
}
function onResize(): void {
fitCanvas();
if (reduceQuery.matches) { draw(); }
}
fitCanvas();
window.addEventListener('resize', onResize);
// 화면 좌표(CSS px) → 장면 좌표(480x300). 리사이즈 뒤에도 늘 현재 크기로 다시 잰다
function toScene(ev: PointerEvent): [number, number] {
const r = cv.getBoundingClientRect();
return [((ev.clientX - r.left) / r.width) * W, ((ev.clientY - r.top) / r.height) * H];
}
const TEAR_PX = 60;
const GRAVITY = 2600;
const SPRING_K = 190;
const TOOTH_PX = 10;
const DAMP = 17;
const STRIP_W = 210;
const TEAR_Y = 92;
const PIECE_H = 132;
const MAX_PULL = 170;
const DEMO_A = 36;
const DEMO_B = 96;
const TXT_PULL = '당기는 중';
const TXT_TORN = '찢어졌다';
const TXT_BACK = '되돌아갔다';
const TXT_READY = '새 영수증이 나왔다';
const LINES: string[] = ['달빛 상점', '우유', '식빵', '사과', '합계'];
const PRICES: string[] = ['', '1,200', '2,800', '3,500', '7,500'];
const tearBtn = root.querySelector('[data-role="tear"]') as HTMLButtonElement | null;
const softBtn = root.querySelector('[data-role="soft"]') as HTMLButtonElement | null;
// 상태: idle 대기 · drag 끌림 · back 스프링 복귀 · fall 낙하 · feed 새 종이
let state = 'idle';
let pull = 0;
let vel = 0;
let fallY = 0;
let fallV = 0;
let fallRot = 0;
let fallVR = 0;
let feed = 1;
let clock = 0;
let grabbed = false;
let grabY = 0;
let fake = false;
let fakeT = 0;
let fakeTarget = 0;
let holdAt = 0;
let autoCount = 0;
let userTouched = false;
const toothBreak: number[] = [];
const rnd = lcg(461);
for (let i = 0; i < 40; i += 1) { toothBreak.push(0.45 + 0.55 * rnd()); }
function teethCount(): number { return Math.floor(STRIP_W / TOOTH_PX); }
// 끈 거리에 따라 이가 하나씩 끊긴다 — 이마다 끊기는 거리가 다르다
function intactTeeth(d: number): number {
let n = 0;
for (let i = 0; i < teethCount(); i += 1) { if (d < TEAR_PX * toothBreak[i % 40]) { n += 1; } }
return n;
}
function release(): void {
grabbed = false;
fake = false;
if (pull >= TEAR_PX) {
state = 'fall';
fallY = pull;
fallV = 120;
fallRot = 0;
fallVR = 0.9;
status.textContent = TXT_TORN;
} else {
state = 'back';
vel = 0;
status.textContent = TXT_BACK;
}
}
function startFake(target: number): void {
if (state !== 'idle') { return; }
fake = true;
fakeT = 0;
fakeTarget = target;
state = 'drag';
status.textContent = TXT_PULL;
}
function step(): void {
const dt = FIXED_DT / 1000;
clock += FIXED_DT;
if (fake) {
fakeT += FIXED_DT;
const k = smooth(fakeT / 520);
pull = fakeTarget * k;
if (fakeT >= 700) { release(); }
} else if (state === 'idle' && !grabbed && clock > 200 && clock >= holdAt && !userTouched) {
autoCount += 1;
startFake(autoCount % 2 === 1 ? DEMO_A : DEMO_B);
}
if (state === 'back') {
vel += (-SPRING_K * pull - DAMP * vel) * dt;
pull += vel * dt;
if (Math.abs(pull) < 0.4 && Math.abs(vel) < 4) {
pull = 0;
state = 'idle';
holdAt = clock + 260;
}
} else if (state === 'fall') {
fallV += GRAVITY * dt;
fallY += fallV * dt;
fallRot += fallVR * dt * 3;
if (fallY > H + 40) {
state = 'feed';
feed = 0;
pull = 0;
status.textContent = TXT_READY;
}
} else if (state === 'feed') {
feed = Math.min(1, feed + FIXED_DT / 520);
if (feed >= 1) { state = 'idle'; holdAt = clock + 380; }
}
}
function settle(): void {
state = 'idle';
pull = 0;
feed = 1;
}
function easeOutBack(k: number): number {
const c = clamp(k, 0, 1) - 1;
return 1 + 2.2 * c * c * c + 1.2 * c * c;
}
function drawPiece(x: number, top: number, rot: number): void {
ctx.save();
ctx.translate(x + STRIP_W / 2, top + PIECE_H / 2);
ctx.rotate(rot);
ctx.translate(-STRIP_W / 2, -PIECE_H / 2);
ctx.fillStyle = rgba(BG, 0.45);
ctx.fillRect(6, 8, STRIP_W, PIECE_H);
ctx.fillStyle = rgba(PAPER, 1);
ctx.fillRect(0, 0, STRIP_W, PIECE_H);
ctx.fillStyle = rgba(INK, 0.08);
for (let y = 4; y < PIECE_H; y += 8) { ctx.fillRect(0, y, STRIP_W, 1); }
// 톱니 아래 가장자리
ctx.fillStyle = rgba(PAPER, 1);
ctx.beginPath();
ctx.moveTo(0, PIECE_H);
for (let i = 0; i <= teethCount(); i += 1) { ctx.lineTo(i * TOOTH_PX, PIECE_H + (i % 2 === 0 ? 0 : 6)); }
ctx.lineTo(STRIP_W, PIECE_H);
ctx.closePath();
ctx.fill();
ctx.font = '600 12px "Noto Sans KR", ui-monospace, monospace';
for (let i = 0; i < LINES.length; i += 1) {
const y = 24 + i * 23;
ctx.fillStyle = rgba(INK, 1);
ctx.textAlign = i === 0 ? 'center' : 'left';
ctx.fillText(LINES[i], i === 0 ? STRIP_W / 2 : 18, y);
if (PRICES[i]) {
ctx.textAlign = 'right';
ctx.fillText(PRICES[i], STRIP_W - 18, y);
}
}
ctx.restore();
}
function draw(): void {
ctx.fillStyle = rgba(BG, 1);
ctx.fillRect(0, 0, W, H);
const x = (W - STRIP_W) / 2;
// 위쪽 종이 — 인쇄기 틈에서 늘어진다
ctx.fillStyle = rgba(mix(BG, LILAC, 0.3), 1);
ctx.fillRect(x - 24, 0, STRIP_W + 48, 14);
ctx.fillStyle = rgba(BG, 0.5);
ctx.fillRect(x + 6, 14, STRIP_W, TEAR_Y - 14);
ctx.fillStyle = rgba(PAPER, 1);
ctx.fillRect(x, 14, STRIP_W, TEAR_Y - 14);
ctx.fillStyle = rgba(INK, 0.08);
for (let y = 18; y < TEAR_Y; y += 8) { ctx.fillRect(x, y, STRIP_W, 1); }
// 위쪽 조각의 절취선 톱니
const n = teethCount();
ctx.fillStyle = rgba(PAPER, 1);
ctx.beginPath();
ctx.moveTo(x, TEAR_Y);
for (let i = 0; i <= n; i += 1) { ctx.lineTo(x + i * TOOTH_PX, TEAR_Y + (i % 2 === 0 ? 0 : 5)); }
ctx.lineTo(x + STRIP_W, TEAR_Y);
ctx.closePath();
ctx.fill();
// 새 종이는 위쪽 조각 뒤에서 미끄러져 나온다
let top = TEAR_Y + pull;
if (state === 'feed') { top = TEAR_Y - (1 - easeOutBack(feed)) * PIECE_H; }
if (state === 'fall') { top = TEAR_Y + fallY; }
drawPiece(x, top, state === 'fall' ? fallRot * 0.35 : 0);
// 아직 이어진 이 — 끈 사이 틈에 남은 종이 섬유
if (state === 'drag' || state === 'back') {
const keep = intactTeeth(pull);
const gap = Math.max(pull, 0);
for (let i = 0; i < n; i += 1) {
if (pull >= TEAR_PX * toothBreak[i % 40]) { continue; }
ctx.fillStyle = rgba(PAPER, 0.92);
ctx.fillRect(x + i * TOOTH_PX + 2, TEAR_Y + 3, TOOTH_PX - 4, gap);
}
if (keep === 0) { ctx.fillStyle = rgba(PEACH, 0.6); ctx.fillRect(x, TEAR_Y + 2, STRIP_W, 1); }
}
// 기준선 — 이 거리를 넘기고 놓으면 찢어진다
ctx.fillStyle = rgba(MINT, 0.5);
ctx.fillRect(x - 30, TEAR_Y + TEAR_PX + 6, 22, 2);
// 가짜 포인터 — 자동 시연에서 스스로 끈다
if (fake || grabbed) {
const cy = TEAR_Y + pull + PIECE_H - 24;
ctx.fillStyle = rgba(SKY, 0.85);
ctx.beginPath();
ctx.arc(x + STRIP_W / 2, cy, 11, 0, Math.PI * 2);
ctx.fill();
ctx.strokeStyle = rgba(PAPER, 0.95);
ctx.lineWidth = 2;
ctx.stroke();
}
}
// 움직임 줄이기 — 보간 없이 결과 상태로 바로 놓는다
function finishNow(): void {
if (state === 'fall') { status.textContent = TXT_TORN; }
if (state === 'back') { status.textContent = TXT_BACK; }
settle();
draw();
}
cv.addEventListener('pointerdown', function (ev: PointerEvent): void {
if (state !== 'idle' && state !== 'drag') { return; }
const p = toScene(ev);
if (p[1] < TEAR_Y + pull - 4) { return; }
userTouched = true;
fake = false;
grabbed = true;
grabY = p[1] - pull;
state = 'drag';
cv.setPointerCapture(ev.pointerId);
status.textContent = TXT_PULL;
if (reduceQuery.matches) { draw(); }
});
cv.addEventListener('pointermove', function (ev: PointerEvent): void {
if (!grabbed) { return; }
pull = clamp(toScene(ev)[1] - grabY, 0, MAX_PULL);
if (reduceQuery.matches) { draw(); }
});
function endGrab(): void {
if (!grabbed) { return; }
release();
if (reduceQuery.matches) { finishNow(); }
}
cv.addEventListener('pointerup', endGrab);
cv.addEventListener('pointercancel', endGrab);
cv.addEventListener('keydown', function (ev: KeyboardEvent): void {
if (ev.key === 'ArrowDown') {
ev.preventDefault();
userTouched = true;
fake = false;
if (state === 'idle' || state === 'drag') {
state = 'drag';
grabbed = false;
pull = Math.min(MAX_PULL, pull + 12);
status.textContent = TXT_PULL;
if (reduceQuery.matches) { draw(); }
}
} else if (ev.key === 'ArrowUp') {
ev.preventDefault();
if (state === 'drag') { pull = Math.max(0, pull - 12); if (reduceQuery.matches) { draw(); } }
} else if (ev.key === 'Enter') {
ev.preventDefault();
if (state === 'drag') { release(); if (reduceQuery.matches) { finishNow(); } }
}
});
function triggerPull(target: number): void {
userTouched = true;
if (reduceQuery.matches) {
pull = target;
state = 'drag';
release();
finishNow();
return;
}
if (state === 'idle') { startFake(target); }
}
if (tearBtn) { tearBtn.addEventListener('click', function (): void { triggerPull(TEAR_PX + 30); }); }
if (softBtn) { softBtn.addEventListener('click', function (): void { triggerPull(TEAR_PX * 0.5); }); }
let rafId = 0;
let lastTs = -1;
let acc = 0;
function frame(ts: number): void {
if (lastTs < 0) { lastTs = ts; }
acc += Math.min(ts - lastTs, 100);
lastTs = ts;
let n = 0;
while (acc >= FIXED_DT && n < 6) {
step();
acc -= FIXED_DT;
n += 1;
}
draw();
rafId = window.requestAnimationFrame(frame);
}
if (reduceQuery.matches) {
settle();
draw();
} else {
rafId = window.requestAnimationFrame(frame);
}
return function (): void {
window.cancelAnimationFrame(rafId);
window.removeEventListener('resize', onResize);
};
}, []);
return (
<div className={cx("rc") + " is-demo"} ref={rootRef}>
<canvas className={cx("rc__canvas")} data-role="canvas" width={480} height={300} tabIndex={0} aria-label="절취선 아래 종이를 끌어 내려 기준 거리를 넘기면 찢어지고 못 넘기면 스프링으로 돌아오는 장면"></canvas>
<p className={cx("rc__status")} data-role="status" aria-live="polite">새 영수증이 나왔다</p>
<div className={cx("rc__tools")}>
<button className={cx("rc__btn")} data-role="tear" type="button">찢기</button>
<button className={cx("rc__btn")} data-role="soft" type="button">살짝 당기기</button>
</div>
</div>
);
}02 절취선 아래 종이를 끌어 내렸다 놓으면 기준 거리를 넘었을 때 뜯겨 떨어지고 못 넘으면 스프링으로 돌아가는 장면 — 측정 누적면적 26.888% · 움직인 프레임 20/23GODRICH 원작 · zip 에 SCSS·React 포함 · css receipt 9가지 — 한 줄씩 인쇄·절취선 찢기·바코드 스캔·나눠 내기
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css receipt 9가지 — 한 줄씩 인쇄·절취선 찢기·바코드 스캔·나눠 내기css receipt 한 장 안에는 인쇄 머리의 떨림, 종이의 말림, 합계의 굴림이 겹쳐 있다 — 01번은 줄마다 밀리는 거리에 떨림을 얹고, 06번은 롤에서 풀리는 종이의 원통 음영을 픽셀마다 계산한다. 가게 이름 이 글의 데모 전부 보기


