GODRICH
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08A Board Where Distance Becomes Heat Color and the Answer Appears as a Valley

It adds each cell's distance from the entrance to its distance from the goal and subtracts the shortest distance, giving how many extra cells a route through that cell costs, then paints it on a cold-to-hot color ramp. Cells with zero extra line up as the lowest band, so the shortest path shows up as a valley.

Best forAnswer-reveal moments and easter eggs

THERMO_STOPSVALLEY_DEPTHREVEAL_MS
A Board Where Distance Becomes Heat Color and the Answer Appears as a Valley
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08 A Board Where Distance Becomes Heat Color and the Answer Appears as a Valley — Measured area 40.303% · moving frames 13/23Original by GODRICH · SCSS and React ship in the zip · Maze Generator: 9 Carve-and-Solve Scenes

The post this demo lives in

Maze Generator: 9 Carve-and-Solve Scenes - preview of all 9 demosMaze Generator: 9 Carve-and-Solve ScenesIn this maze generator set, mazes are carved, not drawn — 02 reads carve order from a random frontier's ripple bands, 06 See all demos in this post

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