08角度の値が掃くように進む衛星軌道ローダー
進行度を0〜360度の角度値に変換し、衛星の点がその角度まで軌道を描いて通過するようにして、通った跡に尾を残すことで角度がそのまま進行度として読める。
使いどころ決済処理待機画面・API応答待ちバッジ
WIDE_SEGglobalAlphaRINGS

<main class="stage">
<div class="ld" id="ld">
<p class="ld__hint">
<svg class="ld__ico" viewBox="0 0 256 256" aria-hidden="true"><g fill="currentColor"><path d="M232 56v56a8 8 0 0 1-16 0V91.3l-25.6 25.7A80 80 0 1 1 174 60a8 8 0 1 1-9 13.2A64 64 0 1 0 179.7 128H216a8 8 0 0 1 0 16h-56a8 8 0 0 1-8-8V80a8 8 0 0 1 16 0v20.7L192.7 76A80.1 80.1 0 0 0 64 128a8 8 0 0 1-16 0a96 96 0 0 1 163.6-68.3L224 71.3V56a8 8 0 0 1 8 8" opacity=".2"/><path d="M224 48a8 8 0 0 0-8 8v15.3l-11.7-11.6a96 96 0 1 0 27.6 51.6a8 8 0 0 0-15.8 2.5a80 80 0 1 1-23-43l-25.7 25.7A8 8 0 0 0 173 112h56a8 8 0 0 0 8-8V56a8 8 0 0 0-13-8"/></g></svg>
<span>クリックするかスペースバーを押すと一時停止または再開します</span>
</p>
<div class="ld__field" id="field" role="application" aria-label="衛星軌道角度スイープテストパネル" tabindex="0">
<canvas class="ld__cv" id="cv"></canvas>
<b class="ld__badge" aria-hidden="true"><span class="ld__badgeNum" id="pct">0%</span><span class="ld__badgeUnit">軌道</span></b>
</div>
</div>
</main>@use "../../../../site/static/demo-tokens" as *;
// 위성 궤도 로더 — 각도 값이 0~360°를 쓸어가고, 궤도 3개의 위성이 반지름에 반비례하는 배속으로 꼬리를 남긴다.
// 움직임은 전부 캔버스 rAF 루프 안에 있다. CSS 는 무대·판·배지만 맡는다(@keyframes 0개 — 077 선례와 같은 이유).
$duration: $dur-loop;
$easing: $ease-pop;
$color: $subject-blue-deep;
@include stage($stage-paper);
.ld {
--paper: #{$subject-cream};
--orbit: #{rgba($subject-ink, .14)};
--s1: #{$subject-blue};
--s2: #{$subject-mint};
--s3: #{$subject-pink};
--core: #{$subject-ink};
display: flex; flex-direction: column; gap: $sp-2;
width: 100%; max-width: 424px;
}
.ld__hint {
display: flex; align-items: center; gap: $sp-1; margin: 0;
font-weight: 700; font-size: clamp(10px, 2.8vw, 12px); line-height: 1.35;
color: $subject-ink;
}
.ld__ico { width: 16px; height: 16px; flex: 0 0 auto; color: $subject-blue-deep; }
.ld__field {
position: relative; height: 208px;
border-radius: $r-card; overflow: hidden;
background: $subject-cream;
box-shadow: inset 0 0 0 1px rgba($subject-ink, .16);
cursor: pointer;
}
.ld__field:focus-visible { outline: 2px solid $subject-blue-deep; outline-offset: 2px; }
.ld__cv { display: block; width: 100%; height: 100%; }
.ld__badge {
position: absolute; right: $sp-2; top: $sp-2;
display: flex; align-items: baseline; gap: $sp-1;
padding: $sp-1 $sp-2; border-radius: $r-pill;
background: rgba($subject-ink, .78);
color: $subject-cream; font-weight: 700; font-size: 11px;
}
.ld__badgeNum { font-size: 13px; color: $subject-blue-light; }
.ld__badgeUnit { font-weight: 700; }
@media (max-width: 340px) {
.ld { gap: $sp-1; }
.ld__field { height: 124px; }
.ld__badge { font-size: 10px; padding: 0 $sp-1; }
.ld__badgeNum { font-size: 11px; }
}
// reduce — 루프를 시작하지 않고 진행률 62% 언저리에서 멈춘 한 장만 그린다.
@media (prefers-reduced-motion: reduce) {
.ld.is-still .ld__field { cursor: default !important; }
.ld.is-still .ld__badge { opacity: .92 !important; }
}html, body {
margin: 0;
overflow: hidden;
}
.stage {
box-sizing: border-box;
min-height: 100vh;
display: grid;
place-items: center;
margin: 0;
background: #ffffff;
font-family: -apple-system, "Segoe UI", "Noto Sans KR", sans-serif;
padding: clamp(8px, 4vw, 24px);
}
.ld {
--paper: #fff7e6;
--orbit: rgba(23, 20, 26, 0.14);
--s1: #2f6df6;
--s2: #4cd4a6;
--s3: #ff9ebb;
--core: #17141a;
display: flex;
flex-direction: column;
gap: 8px;
width: 100%;
max-width: 424px;
}
.ld__hint {
display: flex;
align-items: center;
gap: 4px;
margin: 0;
font-weight: 700;
font-size: clamp(10px, 2.8vw, 12px);
line-height: 1.35;
color: #17141a;
}
.ld__ico {
width: 16px;
height: 16px;
flex: 0 0 auto;
color: #0a4fe8;
}
.ld__field {
position: relative;
height: 208px;
border-radius: 16px;
overflow: hidden;
background: #fff7e6;
box-shadow: inset 0 0 0 1px rgba(23, 20, 26, 0.16);
cursor: pointer;
}
.ld__field:focus-visible {
outline: 2px solid #0a4fe8;
outline-offset: 2px;
}
.ld__cv {
display: block;
width: 100%;
height: 100%;
}
.ld__badge {
position: absolute;
right: 8px;
top: 8px;
display: flex;
align-items: baseline;
gap: 4px;
padding: 4px 8px;
border-radius: 999px;
background: rgba(23, 20, 26, 0.78);
color: #fff7e6;
font-weight: 700;
font-size: 11px;
}
.ld__badgeNum {
font-size: 13px;
color: #5b8cf8;
}
.ld__badgeUnit {
font-weight: 700;
}
@media (max-width: 340px) {
.ld {
gap: 4px;
}
.ld__field {
height: 124px;
}
.ld__badge {
font-size: 10px;
padding: 0 4px;
}
.ld__badgeNum {
font-size: 11px;
}
}
@media (prefers-reduced-motion: reduce) {
.ld.is-still .ld__field {
cursor: default !important;
}
.ld.is-still .ld__badge {
opacity: 0.92 !important;
}
}// 위성 軌道 로더 — 각도 값 하나가 0~360°를 쓸어가고, 軌道 3개의 위성이 반지름에 반비례하는
// 배속(가까운 궤도일수록 빠름 — 단순화한 케플러 감각)으로 그 각도를 따라가며 꼬리를 남긴다.
var root = document.getElementById('ld');
var field = document.getElementById('field');
var cv = document.getElementById('cv');
var ctx = cv.getContext('2d');
var pctEl = document.getElementById('pct');
var css = getComputedStyle(root);
var PAPER = css.getPropertyValue('--paper').trim();
var ORBIT = css.getPropertyValue('--orbit').trim();
var S1 = css.getPropertyValue('--s1').trim();
var S2 = css.getPropertyValue('--s2').trim();
var S3 = css.getPropertyValue('--s3').trim();
var CORE = css.getPropertyValue('--core').trim();
var RINGS = [
{ rf: 0.30, speed: 1.0, color: S1 },
{ rf: 0.58, speed: 0.62, color: S2 },
{ rf: 0.86, speed: 0.38, color: S3 }
];
var LOOP = 3.0;
var TRAIL_SEG = 26;
var TRAIL_SPAN = 1.1; // 꼬리가 덮는 라디안 폭
var W = 0, H = 0, dpr = 1, cxp = 0, cyp = 0, baseR = 0;
function fit() {
var r = field.getBoundingClientRect();
dpr = window.devicePixelRatio || 1;
W = r.width; H = r.height;
cv.width = Math.round(W * dpr); cv.height = Math.round(H * dpr);
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
cxp = W * 0.5; cyp = H * 0.5;
baseR = Math.min(W, H) * 0.46;
}
function draw(sec) {
var t = sec % LOOP;
var p = t / LOOP;
var sweep = p * Math.PI * 2; // 0→2π — 전역 스윕 각도
ctx.fillStyle = PAPER;
ctx.fillRect(0, 0, W, H);
var WIDE_SEG = 30, WIDE_SPAN = 1.7;
for (var w = WIDE_SEG; w >= 0; w--) {
var wa0 = sweep - WIDE_SPAN * (w / WIDE_SEG);
var wa1 = sweep - WIDE_SPAN * ((w - 1) / WIDE_SEG);
var walpha = (1 - w / WIDE_SEG);
ctx.fillStyle = S1;
ctx.globalAlpha = walpha * walpha * 0.14;
ctx.beginPath();
ctx.moveTo(cxp, cyp);
ctx.arc(cxp, cyp, baseR, wa0, wa1);
ctx.closePath();
ctx.fill();
}
ctx.globalAlpha = 1;
for (var i = 0; i < RINGS.length; i++) {
var ring = RINGS[i];
var rad = baseR * ring.rf;
ctx.strokeStyle = ORBIT;
ctx.lineWidth = 1;
ctx.beginPath();
ctx.arc(cxp, cyp, rad, 0, Math.PI * 2);
ctx.stroke();
var ang = sweep * ring.speed;
for (var s = TRAIL_SEG; s >= 0; s--) {
var a0 = ang - TRAIL_SPAN * (s / TRAIL_SEG);
var a1 = ang - TRAIL_SPAN * ((s - 1) / TRAIL_SEG);
var alpha = 1 - s / TRAIL_SEG;
ctx.strokeStyle = ring.color;
ctx.globalAlpha = alpha * alpha * 0.85;
ctx.lineWidth = 2.6;
ctx.beginPath();
ctx.arc(cxp, cyp, rad, a0, a1);
ctx.stroke();
}
ctx.globalAlpha = 1;
var sx = cxp + Math.cos(ang) * rad;
var sy = cyp + Math.sin(ang) * rad;
ctx.fillStyle = ring.color;
ctx.beginPath();
ctx.arc(sx, sy, 4.6, 0, Math.PI * 2);
ctx.fill();
}
ctx.fillStyle = CORE;
ctx.beginPath();
ctx.arc(cxp, cyp, 7, 0, Math.PI * 2);
ctx.fill();
pctEl.textContent = Math.round(p * 100) + '%';
}
var reduce = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
var paused = false;
var t0 = 0;
var raf = 0;
function togglePause() {
paused = !paused;
root.classList.toggle('is-paused', paused);
}
function restart() {
t0 = performance.now();
draw(0);
}
field.addEventListener('click', function () { togglePause(); });
field.addEventListener('keydown', function (e) {
if (e.key === ' ' || e.key === 'Enter') { e.preventDefault(); togglePause(); }
else if (e.key === 'r' || e.key === 'R') { e.preventDefault(); restart(); }
});
window.addEventListener('resize', function () {
fit();
if (paused || reduce) draw(((performance.now() - t0) / 1000));
});
function frame(now) {
if (!paused) draw((now - t0) / 1000);
raf = requestAnimationFrame(frame);
}
t0 = performance.now();
fit();
if (reduce) {
root.classList.add('is-still');
draw(LOOP * 0.62);
} else {
raf = requestAnimationFrame(frame);
}// OrbitSweep — vanilla 판(run/395/demo/08-canvas-loader-orbit-satellite-arc-sweep/index.html) 의 React 포트.
// 각도 값 하나가 0~360°를 쓸어가고, 궤도 3개의 위성이 반지름에 반비례하는 배속으로 꼬리를 남긴다.
import { useEffect, useRef } from "react";
import type { CSSProperties } from "react";
import styles from "./OrbitSweep.module.scss";
export type OrbitSweepProps = {
duration?: string;
easing?: string;
color?: string;
};
type Vars = CSSProperties & { "--duration"?: string; "--easing"?: string; "--color"?: string };
type Box<T> = { current: T };
type KeyEvt = { key: string; preventDefault(): void };
type Ring = { rf: number; speed: number };
const RINGS: Ring[] = [
{ rf: 0.30, speed: 1.0 },
{ rf: 0.58, speed: 0.62 },
{ rf: 0.86, speed: 0.38 },
];
const LOOP = 3.0;
const TRAIL_SEG = 26;
const TRAIL_SPAN = 1.1;
const FIELD_LABEL = "위성 궤도 각도 스윕 실험판";
export default function OrbitSweep({
duration = "3s",
easing = "cubic-bezier(.2, 1.4, .4, 1)", // vanilla $easing: $ease-pop
color = "#0a4fe8", // vanilla $color: $subject-blue-deep
}: OrbitSweepProps) {
const rootRef = useRef<HTMLDivElement | null>(null);
const fieldRef = useRef<HTMLDivElement | null>(null);
const cvRef = useRef<HTMLCanvasElement | null>(null);
const ctxRef = useRef<CanvasRenderingContext2D | null>(null);
const pctRef = useRef<HTMLSpanElement | null>(null);
const sizeRef = useRef({ w: 0, h: 0, dpr: 1, cx: 0, cy: 0, baseR: 0 }) as Box<{ w: number; h: number; dpr: number; cx: number; cy: number; baseR: number }>;
const pausedRef = useRef(false) as Box<boolean>;
const t0Ref = useRef(0) as Box<number>;
const rafRef = useRef(0) as Box<number>;
const vars: Vars = { "--duration": duration, "--easing": easing, "--color": color };
function reduced(): boolean {
return window.matchMedia("(prefers-reduced-motion: reduce)").matches;
}
function fit(): void {
const field = fieldRef.current;
const cv = cvRef.current;
const ctx = ctxRef.current;
if (!field || !cv || !ctx) return;
const r = field.getBoundingClientRect();
const dpr = window.devicePixelRatio || 1;
const size = sizeRef.current;
size.w = r.width; size.h = r.height; size.dpr = dpr;
cv.width = Math.round(r.width * dpr);
cv.height = Math.round(r.height * dpr);
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
size.cx = r.width * 0.5; size.cy = r.height * 0.5;
size.baseR = Math.min(r.width, r.height) * 0.46;
}
function draw(sec: number): void {
const ctx = ctxRef.current;
const root = rootRef.current;
if (!ctx || !root) return;
const size = sizeRef.current;
const W = size.w, H = size.h;
const t = sec % LOOP;
const p = t / LOOP;
const sweep = p * Math.PI * 2;
const cssv = (n: string) => getComputedStyle(root).getPropertyValue(n).trim();
const PAPER = cssv("--paper"), ORBIT = cssv("--orbit"), CORE = cssv("--core");
const COLORS = [cssv("--s1"), cssv("--s2"), cssv("--s3")];
ctx.fillStyle = PAPER;
ctx.fillRect(0, 0, W, H);
const WIDE_SEG = 30, WIDE_SPAN = 1.7;
for (let w = WIDE_SEG; w >= 0; w--) {
const wa0 = sweep - WIDE_SPAN * (w / WIDE_SEG);
const wa1 = sweep - WIDE_SPAN * ((w - 1) / WIDE_SEG);
const walpha = 1 - w / WIDE_SEG;
ctx.fillStyle = COLORS[0];
ctx.globalAlpha = walpha * walpha * 0.14;
ctx.beginPath();
ctx.moveTo(size.cx, size.cy);
ctx.arc(size.cx, size.cy, size.baseR, wa0, wa1);
ctx.closePath();
ctx.fill();
}
ctx.globalAlpha = 1;
for (let i = 0; i < RINGS.length; i++) {
const ring = RINGS[i];
const rad = size.baseR * ring.rf;
ctx.strokeStyle = ORBIT;
ctx.lineWidth = 1;
ctx.beginPath();
ctx.arc(size.cx, size.cy, rad, 0, Math.PI * 2);
ctx.stroke();
const ang = sweep * ring.speed;
for (let s = TRAIL_SEG; s >= 0; s--) {
const a0 = ang - TRAIL_SPAN * (s / TRAIL_SEG);
const a1 = ang - TRAIL_SPAN * ((s - 1) / TRAIL_SEG);
const alpha = 1 - s / TRAIL_SEG;
ctx.strokeStyle = COLORS[i];
ctx.globalAlpha = alpha * alpha * 0.85;
ctx.lineWidth = 2.6;
ctx.beginPath();
ctx.arc(size.cx, size.cy, rad, a0, a1);
ctx.stroke();
}
ctx.globalAlpha = 1;
const sx = size.cx + Math.cos(ang) * rad;
const sy = size.cy + Math.sin(ang) * rad;
ctx.fillStyle = COLORS[i];
ctx.beginPath();
ctx.arc(sx, sy, 4.6, 0, Math.PI * 2);
ctx.fill();
}
ctx.fillStyle = CORE;
ctx.beginPath();
ctx.arc(size.cx, size.cy, 7, 0, Math.PI * 2);
ctx.fill();
if (pctRef.current) pctRef.current.textContent = Math.round(p * 100) + "%";
}
function togglePause(): void {
pausedRef.current = !pausedRef.current;
const root = rootRef.current;
if (root) root.classList.toggle("is-paused", pausedRef.current);
}
function restart(): void {
t0Ref.current = performance.now();
draw(0);
}
function onKey(e: KeyEvt): void {
if (e.key === " " || e.key === "Enter") { e.preventDefault(); togglePause(); }
else if (e.key === "r" || e.key === "R") { e.preventDefault(); restart(); }
}
function onClick(): void {
togglePause();
}
function onResize(): void {
fit();
if (pausedRef.current || reduced()) draw((performance.now() - t0Ref.current) / 1000);
}
function frame(now: number): void {
if (!pausedRef.current) draw((now - t0Ref.current) / 1000);
rafRef.current = requestAnimationFrame(frame);
}
useEffect(() => {
const cv = cvRef.current;
if (!cv) return;
ctxRef.current = cv.getContext("2d");
if (!ctxRef.current) return;
t0Ref.current = performance.now();
fit();
window.addEventListener("resize", onResize);
if (reduced()) {
const root = rootRef.current;
if (root) root.classList.add("is-still");
draw(LOOP * 0.62);
} else {
rafRef.current = requestAnimationFrame(frame);
}
return () => {
window.removeEventListener("resize", onResize);
cancelAnimationFrame(rafRef.current);
};
}, []);
return (
<main className={styles.stage}>
<div className={styles.root} ref={rootRef} style={vars}>
<p className={styles.hint}>
<svg className={styles.ico} viewBox="0 0 256 256" aria-hidden="true"><g fill="currentColor"><path d="M232 56v56a8 8 0 0 1-16 0V91.3l-25.6 25.7A80 80 0 1 1 174 60a8 8 0 1 1-9 13.2A64 64 0 1 0 179.7 128H216a8 8 0 0 1 0 16h-56a8 8 0 0 1-8-8V80a8 8 0 0 1 16 0v20.7L192.7 76A80.1 80.1 0 0 0 64 128a8 8 0 0 1-16 0a96 96 0 0 1 163.6-68.3L224 71.3V56a8 8 0 0 1 8 8" opacity=".2"/><path d="M224 48a8 8 0 0 0-8 8v15.3l-11.7-11.6a96 96 0 1 0 27.6 51.6a8 8 0 0 0-15.8 2.5a80 80 0 1 1-23-43l-25.7 25.7A8 8 0 0 0 173 112h56a8 8 0 0 0 8-8V56a8 8 0 0 0-13-8"/></g></svg>
<span>클릭하거나 스페이스바를 누르면 멈추거나 다시 갑니다</span>
</p>
<div
className={styles.field}
ref={fieldRef}
role="application"
aria-label={FIELD_LABEL}
tabIndex={0}
onClick={onClick}
onKeyDown={onKey}
>
<canvas className={styles.cv} ref={cvRef}></canvas>
<b className={styles.badge} aria-hidden="true"><span className={styles.badgeNum} ref={pctRef}>0%</span><span className={styles.badgeUnit}>궤도</span></b>
</div>
</div>
</main>
);
}08 角度の値が掃くように進む衛星軌道ローダー — 計測 累積面積 19.327% · 動いたフレーム 23/23GODRICH オリジナル · SCSS と React は zip に同梱 · ローディング アニメーション js 9パターン — 物理演算で作る
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