05目盛りごとにひと跳ねして通った扇形が塗られる文字盤
毎秒、針の目標角を一目盛り進めてばねのオーバーシュートで跳ねさせ、通過した扇形を別レイヤーで塗って残りを面で読ませる。
使いどころ会議の時間表示・運動インターバル時計
TICK_COUNTSPRING_KDAMPINGSECTOR_ALPHA

<main class="stage">
<div class="cd is-demo" id="cd" data-demo="1">
<div class="cd__view cd__view--dial">
<div class="cd__face" data-r="face" role="img" aria-label="目盛りごとに跳ねるダイヤル">
<div class="cd__sector" data-r="sector"></div>
<div class="cd__needle" data-r="needle"></div>
<i class="cd__hub"></i>
</div>
<p class="cd__read cd__read--center" role="timer"><b data-r="num">10</b><span>秒</span></p>
</div>
<div class="cd__bar">
<button class="cd__btn" type="button" data-r="toggle">一時停止</button>
<button class="cd__btn" type="button" data-r="reset">リセット</button>
</div>
<p class="cd__sr" aria-live="polite" data-r="status"></p>
</div>
</main>@use "../../../../site/static/demo-tokens" as *;
// 핵심: 남은 시간 하나(경과는 rAF 타임스탬프 누적)에서 모양을 계산해 그린다. CSS 는 모양과 색만 맡는다.
$bg: $stage-paper;
$fg: $subject-ink;
$btn: rgba($subject-ink, .1);
@include stage($bg);
.cd {
--view-h: min(calc(100vh - 2 * clamp(8px, 4vw, 24px) - 48px), 196px);
position: relative;
box-sizing: border-box;
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
gap: $sp-2;
color: $fg;
font-size: 14px;
line-height: 20px;
font-weight: 600;
}
.cd__view { position: relative; }
.cd__view--scene { width: 100%; height: var(--view-h); overflow: hidden; border-radius: $r-card; background: mix($stage-ink, $subject-lilac, 88%); }
.cd__cv { display: block; width: 100%; height: 100%; }
.cd__read { margin: 0; display: flex; align-items: baseline; gap: $sp-1; font-variant-numeric: tabular-nums; }
.cd__read b { font-size: 28px; line-height: 32px; font-weight: 800; }
.cd__read--center { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); }
.cd__read--corner { position: absolute; left: $sp-2; top: $sp-2; }
.cd__bar { display: flex; gap: $sp-2; }
.cd__btn {
box-sizing: border-box;
height: 36px;
padding: 0 $sp-4;
border: 0;
border-radius: $r-control;
background: $btn;
color: $fg;
font-size: 14px;
line-height: 20px;
font-weight: 700;
cursor: pointer;
}
.cd__btn:focus-visible { outline: 2px solid $subject-lilac; outline-offset: 2px; }
.cd__sr { position: absolute; width: 1px; height: 1px; margin: 0; overflow: hidden; clip: rect(0 0 0 0); white-space: nowrap; }
@media (prefers-reduced-motion: reduce) {
.cd__strip { filter: none !important; }
.cd__leaf { display: none !important; }
}
.cd__view--dial { width: var(--view-h); height: var(--view-h); }
.cd__face {
position: relative;
width: 100%;
height: 100%;
border-radius: 50%;
background: mix($subject-lilac, $stage-paper, 18%);
box-shadow: inset 0 0 0 4px mix($subject-lilac, $stage-paper, 60%);
}
.cd__sector {
position: absolute;
inset: 8%;
border-radius: 50%;
background: conic-gradient(from 0deg, $subject-pink calc(var(--a, 0) * 1deg), transparent 0);
}
.cd__tick { position: absolute; inset: 0; }
.cd__tick::before {
content: "";
position: absolute;
left: calc(50% - 2px);
top: 2%;
width: 4px;
height: 8%;
border-radius: $r-xs;
background: mix($subject-lilac, $subject-ink, 70%);
}
.cd__tick.is-past::before { background: $subject-ink; }
.cd__needle {
position: absolute;
left: calc(50% - 4px);
bottom: 50%;
width: 8px;
height: 40%;
border-radius: $r-xs;
background: $subject-ink;
transform-origin: 50% 100%;
}
.cd__hub { position: absolute; left: calc(50% - 8px); top: calc(50% - 8px); width: 16px; height: 16px; border-radius: 50%; background: $subject-ink; }
.cd__read--center { color: $subject-ink; top: 70%; }html, body {
margin: 0;
overflow: hidden;
}
.stage {
box-sizing: border-box;
min-height: 100vh;
display: grid;
place-items: center;
margin: 0;
background: #ffffff;
font-family: -apple-system, "Segoe UI", "Noto Sans KR", sans-serif;
padding: clamp(8px, 4vw, 24px);
}
.cd {
--view-h: min(calc(100vh - 2 * clamp(8px, 4vw, 24px) - 48px), 196px);
position: relative;
box-sizing: border-box;
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
color: #17141a;
font-size: 14px;
line-height: 20px;
font-weight: 600;
}
.cd__view {
position: relative;
}
.cd__view--scene {
width: 100%;
height: var(--view-h);
overflow: hidden;
border-radius: 16px;
background: rgb(16.6431372549%, 14.431372549%, 20.9725490196%);
}
.cd__cv {
display: block;
width: 100%;
height: 100%;
}
.cd__read {
margin: 0;
display: flex;
align-items: baseline;
gap: 4px;
font-variant-numeric: tabular-nums;
}
.cd__read b {
font-size: 28px;
line-height: 32px;
font-weight: 800;
}
.cd__read--center {
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
}
.cd__read--corner {
position: absolute;
left: 8px;
top: 8px;
}
.cd__bar {
display: flex;
gap: 8px;
}
.cd__btn {
box-sizing: border-box;
height: 36px;
padding: 0 16px;
border: 0;
border-radius: 12px;
background: rgba(23, 20, 26, 0.1);
color: #17141a;
font-size: 14px;
line-height: 20px;
font-weight: 700;
cursor: pointer;
}
.cd__btn:focus-visible {
outline: 2px solid #b9a0ff;
outline-offset: 2px;
}
.cd__sr {
position: absolute;
width: 1px;
height: 1px;
margin: 0;
overflow: hidden;
clip: rect(0 0 0 0);
white-space: nowrap;
}
@media (prefers-reduced-motion: reduce) {
.cd__strip {
filter: none !important;
}
.cd__leaf {
display: none !important;
}
}
.cd__view--dial {
width: var(--view-h);
height: var(--view-h);
}
.cd__face {
position: relative;
width: 100%;
height: 100%;
border-radius: 50%;
background: rgb(95.0588235294%, 93.2941176471%, 100%);
box-shadow: inset 0 0 0 4px #d5c6ff;
}
.cd__sector {
position: absolute;
inset: 8%;
border-radius: 50%;
background: conic-gradient(from 0deg, #ff9ebb calc(var(--a, 0) * 1deg), transparent 0);
}
.cd__tick {
position: absolute;
inset: 0;
}
.cd__tick::before {
content: "";
position: absolute;
left: calc(50% - 2px);
top: 2%;
width: 4px;
height: 8%;
border-radius: 4px;
background: rgb(53.4901960784%, 46.2745098039%, 73.0588235294%);
}
.cd__tick.is-past::before {
background: #17141a;
}
.cd__needle {
position: absolute;
left: calc(50% - 4px);
bottom: 50%;
width: 8px;
height: 40%;
border-radius: 4px;
background: #17141a;
transform-origin: 50% 100%;
}
.cd__hub {
position: absolute;
left: calc(50% - 8px);
top: calc(50% - 8px);
width: 16px;
height: 16px;
border-radius: 50%;
background: #17141a;
}
.cd__read--center {
color: #17141a;
top: 70%;
}(function () {
const root = document.getElementById("cd");
if (!root) return;
function cx(s) {
return s;
}
const reduce = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo = !reduce;
let running = demo;
let elapsed = 0;
let lastTs = -1;
let lastDraw = -1e9;
let raf = 0;
const hooks = { stop: () => { } };
const offs = [];
const TICK_COUNT = 10;
const DEMO_SECOND_MS = 150;
const SECOND_MS = 1000;
const HOLD_MS = 300;
const SPRING_K = 520;
const DAMPING = 22;
const SECTOR_ALPHA = 0.55;
let secondMs = demo ? DEMO_SECOND_MS : SECOND_MS;
let totalMs = TICK_COUNT * secondMs;
function q(sel) {
return root.querySelector(sel);
}
function on(el, type, fn) {
el.addEventListener(type, fn);
offs.push(() => el.removeEventListener(type, fn));
}
function clamp(v, lo, hi) {
return Math.max(lo, Math.min(hi, v));
}
// 지수 접근: 프레임률이 달라도 같은 속도가 되도록 dt 를 60fps 프레임 수로 환산해 쓴다
function approach(x, target, per, dt) {
return x + (target - x) * (1 - Math.pow(1 - per, dt * 60));
}
const toggle = q('[data-r="toggle"]');
const resetBtn = q('[data-r="reset"]');
const status = q('[data-r="status"]');
// 남은 시간. 경과는 rAF 타임스탬프 차이를 누적한 값이라 시계를 따로 읽지 않는다
function remainMs() {
return clamp(totalMs - elapsed, 0, totalMs);
}
function syncButtons() {
toggle.textContent = running ? "一時停止" : "開始";
toggle.setAttribute("aria-pressed", running ? "true" : "false");
}
// 스크린리더 안내는 멈출 때와 끝날 때만 갱신한다. 시연 루프 중에는 읽지 않는다
function say(msg) {
if (!demo)
status.textContent = msg;
}
function stopDemo() {
if (!demo)
return;
demo = false;
root.classList.remove("is-demo");
root.removeAttribute("data-demo");
hooks.stop();
}
function restart() {
elapsed = 0;
resetState();
}
function update(dt) {
tick(dt);
draw();
}
function frame(ts) {
raf = requestAnimationFrame(frame);
const raw = lastTs < 0 ? 0 : ts - lastTs;
lastTs = ts;
if (running) {
elapsed += raw;
if (demo) {
const cycle = totalMs + HOLD_MS;
if (elapsed >= cycle) {
elapsed %= cycle;
resetState();
}
}
else if (elapsed >= totalMs) {
elapsed = totalMs;
running = false;
say("時間になりました");
syncButtons();
}
}
if (reduce && ts - lastDraw < 250)
return;
lastDraw = ts;
update(Math.min(raw, 50) / 1000);
}
on(toggle, "click", () => {
stopDemo();
if (!running && elapsed >= totalMs)
restart();
running = !running;
say(running ? "" : "一時停止しました");
syncButtons();
update(0);
});
on(resetBtn, "click", () => {
stopDemo();
running = false;
restart();
say("");
syncButtons();
update(0);
});
const sector = q('[data-r="sector"]');
const needle = q('[data-r="needle"]');
const face = q('[data-r="face"]');
const num = q('[data-r="num"]');
const STEP_DEG = 360 / TICK_COUNT;
const ticks = [];
for (let i = 0; i < TICK_COUNT; i++) {
const t = document.createElement("i");
t.className = cx("cd__tick");
t.style.transform = "rotate(" + i * STEP_DEG + "deg)";
face.appendChild(t);
ticks.push(t);
}
let angle = 0;
let vel = 0;
let passed = 0;
// 지난 눈금 수: secondMs 가 한 번 지날 때마다 한 칸
function passedTicks() {
return Math.min(TICK_COUNT, Math.floor(elapsed / secondMs + 1e-6));
}
function resize() { }
function resetState() {
angle = 0;
vel = 0;
passed = 0;
}
hooks.stop = () => {
elapsed *= SECOND_MS / secondMs;
secondMs = SECOND_MS;
totalMs = TICK_COUNT * secondMs;
};
function tick(dt) {
passed = passedTicks();
const target = passed * STEP_DEG;
if (reduce) {
angle = target;
vel = 0;
return;
}
let left = dt;
while (left > 0) {
const h = Math.min(left, 1 / 240);
vel += (-SPRING_K * (angle - target) - DAMPING * vel) * h;
angle += vel * h;
left -= h;
}
}
function draw() {
needle.style.transform = "rotate(" + angle.toFixed(2) + "deg)";
// 지나온 각도까지 부채꼴을 따로 깐다. 바늘이 튕기면 부채꼴 끝도 같이 튕긴다
sector.style.setProperty("--a", clamp(angle, 0, 360).toFixed(2));
sector.style.opacity = String(SECTOR_ALPHA);
ticks.forEach((t, i) => t.classList.toggle(cx("is-past"), i < passed));
num.textContent = String(Math.ceil(remainMs() / secondMs - 1e-6));
}
const ro = new ResizeObserver(() => {
resize();
draw();
});
ro.observe(root);
offs.push(() => ro.disconnect());
resize();
resetState();
syncButtons();
update(0);
raf = requestAnimationFrame(frame);
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
};
})();// DialSweepTickOvershoot - vanilla 판(05-cd-dial-sweep-tick-overshoot) 의 React 포트. 같은 계산을 useEffect 안에서 돌린다.
import { useEffect, useRef } from "react";
import styles from "./DialSweepTickOvershoot.module.scss";
const cx = (s: string): string => s.split(" ").map((n) => styles[n] ?? n).join(" ");
export default function DialSweepTickOvershoot() {
const rootRef = useRef<HTMLDivElement | null>(null);
useEffect(() => {
const rootEl = rootRef.current;
if (!rootEl) return;
const root: HTMLElement = rootEl;
const reduce: boolean = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo: boolean = !reduce;
let running: boolean = demo;
let elapsed = 0;
let lastTs = -1;
let lastDraw = -1e9;
let raf = 0;
const hooks: { stop: () => void } = { stop: () => {} };
const offs: Array<() => void> = [];
const TICK_COUNT = 10;
const DEMO_SECOND_MS = 150;
const SECOND_MS = 1000;
const HOLD_MS = 300;
const SPRING_K = 520;
const DAMPING = 22;
const SECTOR_ALPHA = 0.55;
let secondMs = demo ? DEMO_SECOND_MS : SECOND_MS;
let totalMs = TICK_COUNT * secondMs;
function q<T extends Element>(sel: string): T {
return root.querySelector(sel) as T;
}
function on(el: EventTarget, type: string, fn: (e: Event) => void): void {
el.addEventListener(type, fn);
offs.push(() => el.removeEventListener(type, fn));
}
function clamp(v: number, lo: number, hi: number): number {
return Math.max(lo, Math.min(hi, v));
}
// 지수 접근: 프레임률이 달라도 같은 속도가 되도록 dt 를 60fps 프레임 수로 환산해 쓴다
function approach(x: number, target: number, per: number, dt: number): number {
return x + (target - x) * (1 - Math.pow(1 - per, dt * 60));
}
const toggle = q<HTMLButtonElement>('[data-r="toggle"]');
const resetBtn = q<HTMLButtonElement>('[data-r="reset"]');
const status = q<HTMLElement>('[data-r="status"]');
// 남은 시간. 경과는 rAF 타임스탬프 차이를 누적한 값이라 시계를 따로 읽지 않는다
function remainMs(): number {
return clamp(totalMs - elapsed, 0, totalMs);
}
function syncButtons(): void {
toggle.textContent = running ? "멈춤" : "시작";
toggle.setAttribute("aria-pressed", running ? "true" : "false");
}
// 스크린리더 안내는 멈출 때와 끝날 때만 갱신한다. 시연 루프 중에는 읽지 않는다
function say(msg: string): void {
if (!demo) status.textContent = msg;
}
function stopDemo(): void {
if (!demo) return;
demo = false;
root.classList.remove("is-demo");
root.removeAttribute("data-demo");
hooks.stop();
}
function restart(): void {
elapsed = 0;
resetState();
}
function update(dt: number): void {
tick(dt);
draw();
}
function frame(ts: number): void {
raf = requestAnimationFrame(frame);
const raw = lastTs < 0 ? 0 : ts - lastTs;
lastTs = ts;
if (running) {
elapsed += raw;
if (demo) {
const cycle = totalMs + HOLD_MS;
if (elapsed >= cycle) {
elapsed %= cycle;
resetState();
}
} else if (elapsed >= totalMs) {
elapsed = totalMs;
running = false;
say("시간이 다 됐습니다");
syncButtons();
}
}
if (reduce && ts - lastDraw < 250) return;
lastDraw = ts;
update(Math.min(raw, 50) / 1000);
}
on(toggle, "click", () => {
stopDemo();
if (!running && elapsed >= totalMs) restart();
running = !running;
say(running ? "" : "멈췄습니다");
syncButtons();
update(0);
});
on(resetBtn, "click", () => {
stopDemo();
running = false;
restart();
say("");
syncButtons();
update(0);
});
const sector = q<HTMLElement>('[data-r="sector"]');
const needle = q<HTMLElement>('[data-r="needle"]');
const face = q<HTMLElement>('[data-r="face"]');
const num = q<HTMLElement>('[data-r="num"]');
const STEP_DEG = 360 / TICK_COUNT;
const ticks: HTMLElement[] = [];
for (let i = 0; i < TICK_COUNT; i++) {
const t = document.createElement("i");
t.className = cx("cd__tick");
t.style.transform = "rotate(" + i * STEP_DEG + "deg)";
face.appendChild(t);
ticks.push(t);
}
let angle = 0;
let vel = 0;
let passed = 0;
// 지난 눈금 수: secondMs 가 한 번 지날 때마다 한 칸
function passedTicks(): number {
return Math.min(TICK_COUNT, Math.floor(elapsed / secondMs + 1e-6));
}
function resize(): void {}
function resetState(): void {
angle = 0;
vel = 0;
passed = 0;
}
hooks.stop = () => {
elapsed *= SECOND_MS / secondMs;
secondMs = SECOND_MS;
totalMs = TICK_COUNT * secondMs;
};
function tick(dt: number): void {
passed = passedTicks();
const target = passed * STEP_DEG;
if (reduce) {
angle = target;
vel = 0;
return;
}
let left = dt;
while (left > 0) {
const h = Math.min(left, 1 / 240);
vel += (-SPRING_K * (angle - target) - DAMPING * vel) * h;
angle += vel * h;
left -= h;
}
}
function draw(): void {
needle.style.transform = "rotate(" + angle.toFixed(2) + "deg)";
// 지나온 각도까지 부채꼴을 따로 깐다. 바늘이 튕기면 부채꼴 끝도 같이 튕긴다
sector.style.setProperty("--a", clamp(angle, 0, 360).toFixed(2));
sector.style.opacity = String(SECTOR_ALPHA);
ticks.forEach((t, i) => t.classList.toggle(cx("is-past"), i < passed));
num.textContent = String(Math.ceil(remainMs() / secondMs - 1e-6));
}
const ro = new ResizeObserver(() => {
resize();
draw();
});
ro.observe(root);
offs.push(() => ro.disconnect());
resize();
resetState();
syncButtons();
update(0);
raf = requestAnimationFrame(frame);
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
};
}, []);
return (
<div className={cx("cd") + " is-demo"} id="cd" data-demo="1" ref={rootRef}>
<div className={cx("cd__view cd__view--dial")}>
<div className={cx("cd__face")} data-r="face" role="img" aria-label="눈금마다 튕기는 다이얼">
<div className={cx("cd__sector")} data-r="sector"></div>
<div className={cx("cd__needle")} data-r="needle"></div>
<i className={cx("cd__hub")}></i>
</div>
<p className={cx("cd__read cd__read--center")} role="timer"><b data-r="num">10</b><span>초</span></p>
</div>
<div className={cx("cd__bar")}>
<button className={cx("cd__btn")} type="button" data-r="toggle">멈춤</button>
<button className={cx("cd__btn")} type="button" data-r="reset">다시</button>
</div>
<p className={cx("cd__sr")} aria-live="polite" data-r="status"></p>
</div>
);
}05 目盛りごとにひと跳ねして通った扇形が塗られる文字盤 — 計測 累積面積 15.03% · 動いたフレーム 23/23GODRICH オリジナル · SCSS と React は zip に同梱 · css countdown timer 9パターン — 残り時間がリング・砂・導火線で減るタイマー
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