06한계를 넘기면 저항이 커지다가 되돌아오는 상자
최대 폭을 넘긴 만큼의 거리를 제곱근으로 눌러 늘어나는 양을 줄이고, 놓으면 한계 폭으로 감쇠 진동하며 돌아온다.
쓰임한계가 있는 패널
MAX_RATIORESISTSPRING_BACKstretch

<main class="stage">
<div class="rh is-demo" id="rh" data-demo="1">
<div class="rh__panel" data-r="panel">
<i class="rh__stripe"></i>
<button class="rh__grip" data-r="grip" type="button" aria-label="크기 조절 손잡이"></button>
</div>
<i class="rh__limit" data-r="limit"></i>
<p class="rh__meta"><span class="rh__tag">MAX</span> <b data-r="max">0</b> <span class="rh__tag">OVER</span> <b data-r="over">0</b></p>
<i class="rh__cursor" data-r="cursor"></i>
</div>
</main>@use "../../../../site/static/demo-tokens" as *;
// 핵심: 늘어난 양(--over)이 색과 줄무늬를 같이 끈다. 폭은 JS 스프링이 만든다.
@include stage($stage-ink);
.rh {
position: relative;
box-sizing: border-box;
width: min(100%, 440px);
height: min(252px, calc(100vh - 2 * clamp(8px, 4vw, 24px)));
color: $subject-cream;
font-size: 12px;
line-height: 16px;
font-weight: 600;
user-select: none;
}
.rh b { font-weight: 800; font-variant-numeric: tabular-nums; }
.rh__tag { color: $tick-mute; letter-spacing: .5px; }
.rh__cursor {
position: absolute;
left: -10px;
top: -10px;
width: 20px;
height: 20px;
border-radius: 50%;
background: $subject-cream;
box-shadow: 0 0 0 3px rgba($subject-ink, .55), $shadow-press;
opacity: 0;
pointer-events: none;
z-index: 6;
}
.rh[data-demo] .rh__cursor { opacity: 1; }
.rh button:focus-visible { outline: 3px solid $subject-pink; outline-offset: 2px; }
@media (prefers-reduced-motion: reduce) {
.rh__cursor { display: none; }
}
.rh__panel {
--over: 0;
position: absolute;
left: 0;
top: 0;
box-sizing: border-box;
height: calc(100% - 24px);
overflow: hidden;
border-radius: $r-card;
background: color-mix(in srgb, #{$subject-mint}, #{$subject-pink} calc(var(--over) * 100%));
}
.rh__stripe {
position: absolute;
inset: 0;
opacity: var(--over);
background: repeating-linear-gradient(90deg, transparent 0 10px, rgba($subject-ink, .18) 10px 12px);
}
.rh__grip {
position: absolute;
right: $sp-2;
top: 50%;
width: 12px;
height: 64px;
padding: 0;
border: 0;
border-radius: $r-pill;
background: $subject-ink;
transform: translateY(-50%);
cursor: ew-resize;
touch-action: none;
}
.rh__limit {
position: absolute;
left: 0;
top: 0;
height: calc(100% - 24px);
border-left: 2px dashed $subject-cream;
pointer-events: none;
}
.rh__meta { position: absolute; left: 0; bottom: 0; margin: 0; }html, body {
margin: 0;
overflow: hidden;
}
.stage {
box-sizing: border-box;
min-height: 100vh;
display: grid;
place-items: center;
margin: 0;
background: #17141a;
font-family: -apple-system, "Segoe UI", "Noto Sans KR", sans-serif;
padding: clamp(8px, 4vw, 24px);
}
.rh {
position: relative;
box-sizing: border-box;
width: min(100%, 440px);
height: min(252px, 100vh - 2 * clamp(8px, 4vw, 24px));
color: #fff7e6;
font-size: 12px;
line-height: 16px;
font-weight: 600;
user-select: none;
}
.rh b {
font-weight: 800;
font-variant-numeric: tabular-nums;
}
.rh__tag {
color: #9a93a6;
letter-spacing: 0.5px;
}
.rh__cursor {
position: absolute;
left: -10px;
top: -10px;
width: 20px;
height: 20px;
border-radius: 50%;
background: #fff7e6;
box-shadow: 0 0 0 3px rgba(23, 20, 26, 0.55), 0 6px 12px rgba(23, 20, 26, 0.32);
opacity: 0;
pointer-events: none;
z-index: 6;
}
.rh[data-demo] .rh__cursor {
opacity: 1;
}
.rh button:focus-visible {
outline: 3px solid #ff9ebb;
outline-offset: 2px;
}
@media (prefers-reduced-motion: reduce) {
.rh__cursor {
display: none;
}
}
.rh__panel {
--over: 0;
position: absolute;
left: 0;
top: 0;
box-sizing: border-box;
height: calc(100% - 24px);
overflow: hidden;
border-radius: 16px;
background: color-mix(in srgb, #4cd4a6, #ff9ebb calc(var(--over) * 100%));
}
.rh__stripe {
position: absolute;
inset: 0;
opacity: var(--over);
background: repeating-linear-gradient(90deg, transparent 0 10px, rgba(23, 20, 26, 0.18) 10px 12px);
}
.rh__grip {
position: absolute;
right: 8px;
top: 50%;
width: 12px;
height: 64px;
padding: 0;
border: 0;
border-radius: 999px;
background: #17141a;
transform: translateY(-50%);
cursor: ew-resize;
touch-action: none;
}
.rh__limit {
position: absolute;
left: 0;
top: 0;
height: calc(100% - 24px);
border-left: 2px dashed #fff7e6;
pointer-events: none;
}
.rh__meta {
position: absolute;
left: 0;
bottom: 0;
margin: 0;
}(function () {
const root = document.getElementById("rh");
const reduce = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo = !reduce;
let raf = 0;
let t0 = -1;
let last = -1;
const offs = [];
function q(sel) {
return root.querySelector(sel);
}
function clamp(v, lo, hi) {
return Math.max(lo, Math.min(hi, v));
}
function seg(t, a, b) {
const c = clamp((t - a) / (b - a), 0, 1);
return c * c * (3 - 2 * c);
}
function on(el, type, fn) {
el.addEventListener(type, fn);
offs.push(() => el.removeEventListener(type, fn));
}
function stopDemo() {
demo = false;
root.removeAttribute("data-demo");
root.classList.remove("is-demo");
}
function pos(e) {
const r = root.getBoundingClientRect();
return { x: e.clientX - r.left, y: e.clientY - r.top };
}
function spring(x, v, to, k, c, dt) {
const n = Math.max(1, Math.ceil(dt / 0.008));
const h = dt / n;
for (let i = 0; i < n; i += 1) {
v += (-k * (x - to) - c * v) * h;
x += v * h;
}
return [x, v];
}
function sync() {
if (reduce) {
snap();
render();
}
}
// 기법: 한계(MAX_RATIO) 넘은 만큼을 제곱근으로 눌러 저항을 만든다 - 더 끌수록 같은 거리에서 덜 늘어난다.
// 놓으면 목표는 한계선이고, 감쇠비 0.35 의 스프링이 한계선을 지나쳤다 돌아오며 진동한다.
const MAX_RATIO = 0.64;
const RESIST = 5;
const SPRING_BACK = 16;
const MIN_W = 56;
const panel = q("[data-r=panel]");
const grip = q("[data-r=grip]");
const limit = q("[data-r=limit]");
const maxEl = q("[data-r=max]");
const overEl = q("[data-r=over]");
const cursor = q("[data-r=cursor]");
let w = 0;
let vw = 0;
let target = 0;
let raw = 0;
let px = 0;
let py = 0;
let gx = 0;
let grabW = 0;
let dragging = false;
let ready = false;
function maxW() { return root.clientWidth * MAX_RATIO; }
function stretch(r) {
const m = maxW();
return r <= m ? r : m + RESIST * Math.sqrt(r - m);
}
function init() {
if (ready)
return;
ready = true;
target = raw = w = root.clientWidth * 0.4;
}
function release() {
if (!dragging)
return;
dragging = false;
target = Math.min(raw, maxW());
}
function userTakes() {
stopDemo();
dragging = false;
init();
}
function script(now) {
const W = root.clientWidth;
const ph = now % 2000;
const was = dragging;
const r0 = W * 0.4;
dragging = false;
if (ph >= 200 && ph < 1000) {
dragging = true;
raw = r0 + (W - r0) * seg(ph, 200, 700);
}
else if (ph >= 1400 && ph < 1960) {
dragging = true;
if (!was)
grabW = w;
raw = grabW + (r0 - grabW) * seg(ph, 1400, 1960);
}
if (was && !dragging) {
dragging = true;
release();
}
px = (dragging ? raw : w) - 8;
py = root.clientHeight * 0.5;
gx = 8;
}
function snap() {
init();
w = target;
vw = 0;
}
function step(dt, now) {
init();
if (demo)
script(now);
if (dragging) {
if (!demo)
raw = clamp(px + gx, MIN_W, root.clientWidth);
target = clamp(stretch(raw), MIN_W, root.clientWidth);
const a = spring(w, vw, target, 1600, 80, dt);
w = a[0];
vw = a[1];
}
else {
const a = spring(w, vw, target, SPRING_BACK * SPRING_BACK, 2 * 0.35 * SPRING_BACK, dt);
w = a[0];
vw = a[1];
}
}
function render() {
const m = maxW();
const over = Math.max(0, w - m);
const span = Math.max(1, RESIST * Math.sqrt(Math.max(1, root.clientWidth - m)));
panel.style.width = w.toFixed(1) + "px";
panel.style.setProperty("--over", clamp(over / span, 0, 1).toFixed(3));
limit.style.transform = "translateX(" + m.toFixed(1) + "px)";
maxEl.textContent = String(Math.round(m));
overEl.textContent = String(Math.round(over));
cursor.style.transform = "translate(" + px.toFixed(1) + "px," + py.toFixed(1) + "px)";
}
on(grip, "pointerdown", (e) => {
userTakes();
grip.setPointerCapture(e.pointerId);
const p = pos(e);
px = p.x;
py = p.y;
gx = w - p.x;
raw = w;
dragging = true;
});
on(grip, "pointermove", (e) => {
if (!dragging)
return;
px = pos(e).x;
raw = clamp(px + gx, MIN_W, root.clientWidth);
if (reduce) {
target = clamp(Math.min(stretch(raw), maxW()), MIN_W, root.clientWidth);
sync();
}
});
on(grip, "pointerup", release);
on(grip, "pointercancel", release);
on(grip, "keydown", (e) => {
if (e.key !== "ArrowLeft" && e.key !== "ArrowRight")
return;
e.preventDefault();
userTakes();
target = clamp(target + (e.key === "ArrowRight" ? 16 : -16), MIN_W, maxW());
sync();
});
function frame(ts) {
if (t0 < 0) {
t0 = ts;
last = ts;
}
const dt = Math.min(0.05, (ts - last) / 1000);
last = ts;
step(dt, ts - t0);
render();
raf = requestAnimationFrame(frame);
}
if (reduce) {
stopDemo();
snap();
render();
}
else {
raf = requestAnimationFrame(frame);
}
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
};
})();// RubberBandLimit - vanilla 판(06-rh-rubber-band-limit) 의 React 포트. 같은 계산을 useEffect 안에서 돌린다.
import { useEffect, useRef } from "react";
import styles from "./RubberBandLimit.module.scss";
export default function RubberBandLimit() {
const rootRef = useRef<HTMLDivElement | null>(null);
useEffect(() => {
const rootEl = rootRef.current;
if (!rootEl) return;
const root: HTMLElement = rootEl;
const reduce = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo = !reduce;
let raf = 0;
let t0 = -1;
let last = -1;
const offs: Array<() => void> = [];
function q<T extends Element>(sel: string): T {
return root.querySelector(sel) as T;
}
function clamp(v: number, lo: number, hi: number): number {
return Math.max(lo, Math.min(hi, v));
}
function seg(t: number, a: number, b: number): number {
const c = clamp((t - a) / (b - a), 0, 1);
return c * c * (3 - 2 * c);
}
function on(el: EventTarget, type: string, fn: (e: any) => void): void {
el.addEventListener(type, fn);
offs.push(() => el.removeEventListener(type, fn));
}
function stopDemo(): void {
demo = false;
root.removeAttribute("data-demo");
root.classList.remove("is-demo");
}
function pos(e: PointerEvent): { x: number; y: number } {
const r = root.getBoundingClientRect();
return { x: e.clientX - r.left, y: e.clientY - r.top };
}
function spring(x: number, v: number, to: number, k: number, c: number, dt: number): number[] {
const n = Math.max(1, Math.ceil(dt / 0.008));
const h = dt / n;
for (let i = 0; i < n; i += 1) {
v += (-k * (x - to) - c * v) * h;
x += v * h;
}
return [x, v];
}
function sync(): void {
if (reduce) {
snap();
render();
}
}
// 기법: 한계(MAX_RATIO) 넘은 만큼을 제곱근으로 눌러 저항을 만든다 - 더 끌수록 같은 거리에서 덜 늘어난다.
// 놓으면 목표는 한계선이고, 감쇠비 0.35 의 스프링이 한계선을 지나쳤다 돌아오며 진동한다.
const MAX_RATIO = 0.64;
const RESIST = 5;
const SPRING_BACK = 16;
const MIN_W = 56;
const panel = q<HTMLElement>("[data-r=panel]");
const grip = q<HTMLElement>("[data-r=grip]");
const limit = q<HTMLElement>("[data-r=limit]");
const maxEl = q<HTMLElement>("[data-r=max]");
const overEl = q<HTMLElement>("[data-r=over]");
const cursor = q<HTMLElement>("[data-r=cursor]");
let w = 0;
let vw = 0;
let target = 0;
let raw = 0;
let px = 0;
let py = 0;
let gx = 0;
let grabW = 0;
let dragging = false;
let ready = false;
function maxW(): number { return root.clientWidth * MAX_RATIO; }
function stretch(r: number): number {
const m = maxW();
return r <= m ? r : m + RESIST * Math.sqrt(r - m);
}
function init(): void {
if (ready) return;
ready = true;
target = raw = w = root.clientWidth * 0.4;
}
function release(): void {
if (!dragging) return;
dragging = false;
target = Math.min(raw, maxW());
}
function userTakes(): void {
stopDemo();
dragging = false;
init();
}
function script(now: number): void {
const W = root.clientWidth;
const ph = now % 2000;
const was = dragging;
const r0 = W * 0.4;
dragging = false;
if (ph >= 200 && ph < 1000) {
dragging = true;
raw = r0 + (W - r0) * seg(ph, 200, 700);
} else if (ph >= 1400 && ph < 1960) {
dragging = true;
if (!was) grabW = w;
raw = grabW + (r0 - grabW) * seg(ph, 1400, 1960);
}
if (was && !dragging) { dragging = true; release(); }
px = (dragging ? raw : w) - 8;
py = root.clientHeight * 0.5;
gx = 8;
}
function snap(): void {
init();
w = target;
vw = 0;
}
function step(dt: number, now: number): void {
init();
if (demo) script(now);
if (dragging) {
if (!demo) raw = clamp(px + gx, MIN_W, root.clientWidth);
target = clamp(stretch(raw), MIN_W, root.clientWidth);
const a = spring(w, vw, target, 1600, 80, dt);
w = a[0];
vw = a[1];
} else {
const a = spring(w, vw, target, SPRING_BACK * SPRING_BACK, 2 * 0.35 * SPRING_BACK, dt);
w = a[0];
vw = a[1];
}
}
function render(): void {
const m = maxW();
const over = Math.max(0, w - m);
const span = Math.max(1, RESIST * Math.sqrt(Math.max(1, root.clientWidth - m)));
panel.style.width = w.toFixed(1) + "px";
panel.style.setProperty("--over", clamp(over / span, 0, 1).toFixed(3));
limit.style.transform = "translateX(" + m.toFixed(1) + "px)";
maxEl.textContent = String(Math.round(m));
overEl.textContent = String(Math.round(over));
cursor.style.transform = "translate(" + px.toFixed(1) + "px," + py.toFixed(1) + "px)";
}
on(grip, "pointerdown", (e: PointerEvent) => {
userTakes();
grip.setPointerCapture(e.pointerId);
const p = pos(e);
px = p.x;
py = p.y;
gx = w - p.x;
raw = w;
dragging = true;
});
on(grip, "pointermove", (e: PointerEvent) => {
if (!dragging) return;
px = pos(e).x;
raw = clamp(px + gx, MIN_W, root.clientWidth);
if (reduce) { target = clamp(Math.min(stretch(raw), maxW()), MIN_W, root.clientWidth); sync(); }
});
on(grip, "pointerup", release);
on(grip, "pointercancel", release);
on(grip, "keydown", (e: KeyboardEvent) => {
if (e.key !== "ArrowLeft" && e.key !== "ArrowRight") return;
e.preventDefault();
userTakes();
target = clamp(target + (e.key === "ArrowRight" ? 16 : -16), MIN_W, maxW());
sync();
});
function frame(ts: number): void {
if (t0 < 0) {
t0 = ts;
last = ts;
}
const dt = Math.min(0.05, (ts - last) / 1000);
last = ts;
step(dt, ts - t0);
render();
raf = requestAnimationFrame(frame);
}
if (reduce) {
stopDemo();
snap();
render();
} else {
raf = requestAnimationFrame(frame);
}
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
};
}, []);
return (
<main className={styles["stage"]}>
<div ref={rootRef} className={styles["rh"] + " is-demo"} data-demo="1">
<div className={styles["rh__panel"]} data-r="panel">
<i className={styles["rh__stripe"]}></i>
<button className={styles["rh__grip"]} data-r="grip" type="button" aria-label="크기 조절 손잡이"></button>
</div>
<i className={styles["rh__limit"]} data-r="limit"></i>
<p className={styles["rh__meta"]}><span className={styles["rh__tag"]}>MAX</span> <b data-r="max">0</b> <span className={styles["rh__tag"]}>OVER</span> <b data-r="over">0</b></p>
<i className={styles["rh__cursor"]} data-r="cursor"></i>
</div>
</main>
);
}06 한계를 넘기면 저항이 커지다가 되돌아오는 상자 — 측정 누적면적 55.13% · 움직인 프레임 22/23GODRICH 원작 · zip 에 SCSS·React 포함 · css resize handle 9가지 — 모서리를 끌면 상자가 손에 붙어 따라온다
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