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06Dune ridge — ridged-noise sand hills

Taking the absolute value of fbm and inverting it (ridged noise) makes the ridgelines sharp, and painting a front and back layer at different globalAlpha gives the dunes receding depth.

Best forTravel, desert-tour, and minimal brand backgrounds

fbmlineToglobalAlpha
Dune ridge — ridged-noise sand hills
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06 Dune ridge — ridged-noise sand hills — Measured area 30.374% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · 9 Perlin Noise Animations, No Libraries, Pure Math

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9 Perlin Noise Animations, No Libraries, Pure Math - preview of all 9 demos9 Perlin Noise Animations, No Libraries, Pure MathPerlin noise animation smooths raw randomness into values that connect with their neighbours, and out of that one functi See all demos in this post

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