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07Gyroid shell — an infinite structure written in trig

Slicing the gyroid sine-cosine surface between two level sets reveals a rippled print-screen shell wrapped in fogged depth.

Best forTexture backdrops, sculptural art scenes

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Gyroid shell — an infinite structure written in trig
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07 Gyroid shell — an infinite structure written in trig — Measured area 33.915% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · 9 Ray Marching Scenes in Canvas (No WebGL)

The post this demo lives in

9 Ray Marching Scenes in Canvas (No WebGL) - preview of all 9 demos9 Ray Marching Scenes in Canvas (No WebGL)Ray marching finds a surface by advancing a ray step by step along a signed distance function, and every scene below run See all demos in this post

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