GODRICH
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07Honeycomb-Grid Automaton Whose State Splits on a Six-Neighbor Count Value

Cells are offset into a hexagonal layout so each has exactly six neighbors, and the count of live cells among those six is compared against the rule table to decide the next generation, spreading patterns in directions a square grid cannot.

Best forBoard-game-style backgrounds, honeycomb-themed decorative sections

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Honeycomb-Grid Automaton Whose State Splits on a Six-Neighbor Count Value
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07 Honeycomb-Grid Automaton Whose State Splits on a Six-Neighbor Count Value — Measured area 49.486% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · Conway Game of Life in Canvas, 9 Patterns

The post this demo lives in

Conway Game of Life in Canvas, 9 Patterns - preview of all 9 demosConway Game of Life in Canvas, 9 PatternsConway game of life: The grid looks random, but a live-neighbor value decides life or death, ages into fading color, and See all demos in this post

If you like this effect - similar demos