GODRICH
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013D Dice Turned by a Rotation Matrix

Multiplies the cube's eight corners by a rotation matrix, projects them with perspective, and drops the faces turned away from the camera by the dot product of normal and view ray, so a pipped die spins in mid air.

Best forOpening frame of a dice scene

rotAxismatVectopIndexSPIN_BASEDEMO_KICK_MS
3D Dice Turned by a Rotation Matrix
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01 3D Dice Turned by a Rotation Matrix — Measured area 13.776% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · Dice Roll Animation: 9 Scenes with Top-Face Math

The post this demo lives in

Dice Roll Animation: 9 Scenes with Top-Face Math - preview of all 9 demosDice Roll Animation: 9 Scenes with Top-Face MathThrow, bounce, settle — one roll is just three verbs, and scene 03 reads the top-face number out of the last one by calc See all demos in this post

If you like this effect - similar demos