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09Inertia scrub

Flick the row and let go: it glides on the velocity of the release, friction brings it to rest on a card. pointerup catches the release moment and the deceleration curve is computed every frame.

Best forA gallery carousel, the horizontal swipe of a story feed

requestAnimationFramepointeruptranslate
Inertia scrub
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09 Inertia scrub — Measured area 33.269% · moving frames 20/23Original by GODRICH · SCSS and React ship in the zip · JavaScript Physics Simulation: 9 Demos, No Library

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JavaScript Physics Simulation: 9 Demos, No Library - preview of all 9 demosJavaScript Physics Simulation: 9 Demos, No LibraryA JavaScript physics simulation is arithmetic repeated once per frame: force adds to velocity, velocity adds to position See all demos in this post

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