GODRICH
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04A Head That Bobs With Each Step and a Steady Gaze

While the legs take turns standing, the body rides above and below its mean height, and the head cancels 82 percent of this rock in the opposite direction so a 7.2 px body swing shrinks to a 1.3 px eye swing and the eye line looks nearly level. With a gaze point set, the pupils and the head angle turn slightly toward it, and when the walk changes the gaze moves first to signal the next direction.

Best forUpper-body motion that gives a walking character stability and something to look at

hipHeightbobNowgazeXdirChangeAt
A Head That Bobs With Each Step and a Steady Gaze
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04 A Head That Bobs With Each Step and a Steady Gaze — Measured area 14.278% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · Walking Animation Cycle: 9 Calculated Scenes

The post this demo lives in

Walking Animation Cycle: 9 Calculated Scenes - preview of all 9 demosWalking Animation Cycle: 9 Calculated ScenesA walk is legs taking turns catching a body tipping forward — 02 splits a step into five phases, 03 sets the speed by th See all demos in this post

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