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09Ecosystem scene — sand, water, fire and plants running together in one grid

Lay terrain (dirt, stone) with a lake, add a rain spawner and a lightning igniter, and run every rule in one grid — fire eats the grass, rain kills the fire, growth follows the water: a self-contained ecosystem fills the screen.

Best forA living background for an interactive hero, a game-world demo

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Ecosystem scene — sand, water, fire and plants running together in one grid
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09 Ecosystem scene — sand, water, fire and plants running together in one grid — Measured area 32.884% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · Falling Sand Simulator, 9 Ways (No Library)

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Falling Sand Simulator, 9 Ways (No Library) - preview of all 9 demosFalling Sand Simulator, 9 Ways (No Library)No library, no WebGL — four rules per cell (down, down-left, down-right, sideways) make sand pile up, water flow and fir See all demos in this post

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