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08Cloud volume — not a surface but stacking fog

Instead of hunting a hard surface, accumulating noise density along the ray renders cotton-stacked clouds with no sharp boundary.

Best forSky backdrops, dreamy hero scenes

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Cloud volume — not a surface but stacking fog
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08 Cloud volume — not a surface but stacking fog — Measured area 45.965% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · 9 Ray Marching Scenes in Canvas (No WebGL)

The post this demo lives in

9 Ray Marching Scenes in Canvas (No WebGL) - preview of all 9 demos9 Ray Marching Scenes in Canvas (No WebGL)Ray marching finds a surface by advancing a ray step by step along a signed distance function, and every scene below run See all demos in this post

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