GODRICH
#css-animation#button#loader#transition#scroll#dashboard#ui#design-trends

09A Dither Hero Where Only the Area Around the Pointer Gets Dense

A Gaussian of pointer distance is added to a noise-driven background brightness, making a hero where only the cursor's surroundings are stamped bright and dense.

Best forHero focal scenes

HALO_RHALO_GAINNOISE_SCALELERP
A Dither Hero Where Only the Area Around the Pointer Gets Dense
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09 A Dither Hero Where Only the Area Around the Pointer Gets Dense — Measured area 50.6% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · CSS Dither: 9 Scenes Drawn by Threshold Math

The post this demo lives in

CSS Dither: 9 Scenes Drawn by Threshold Math - preview of all 9 demosCSS Dither: 9 Scenes Drawn by Threshold MathA css dither throws away every color but two, so why does the gradient look smoother? Scene 01's threshold matrix and sc See all demos in this post

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