02A Flip Digit Card Whose Shadow Turns With the Hinge Angle
When a digit changes, the upper half folds on a spring and the sine of the fold angle scales the shade on both halves to give the paper-turning depth.
Best forEvent-launch countdowns and station-board style clocks
FLIP_MSSTIFFNESSSHADE_MAXDEPTH_PX

<main class="stage">
<div class="cd is-demo" id="cd" data-demo="1">
<div class="cd__view">
<div class="cd__cards" data-r="cards" role="timer" aria-label="Time left flip cards"></div>
</div>
<div class="cd__bar">
<button class="cd__btn" type="button" data-r="toggle">Pause</button>
<button class="cd__btn" type="button" data-r="reset">Reset</button>
</div>
<p class="cd__sr" aria-live="polite" data-r="status"></p>
</div>
</main>@use "../../../../site/static/demo-tokens" as *;
// 핵심: 남은 시간 하나(경과는 rAF 타임스탬프 누적)에서 모양을 계산해 그린다. CSS 는 모양과 색만 맡는다.
$bg: $stage-paper;
$fg: $subject-ink;
$btn: rgba($subject-ink, .1);
$card-bg: $subject-ink;
$card-fg: $subject-cream;
@include stage($bg);
.cd {
--view-h: min(calc(100vh - 2 * clamp(8px, 4vw, 24px) - 48px), 196px);
position: relative;
box-sizing: border-box;
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
gap: $sp-2;
color: $fg;
font-size: 14px;
line-height: 20px;
font-weight: 600;
}
.cd__view { position: relative; }
.cd__view--scene { width: 100%; height: var(--view-h); overflow: hidden; border-radius: $r-card; background: mix($stage-ink, $subject-lilac, 88%); }
.cd__cv { display: block; width: 100%; height: 100%; }
.cd__read { margin: 0; display: flex; align-items: baseline; gap: $sp-1; font-variant-numeric: tabular-nums; }
.cd__read b { font-size: 28px; line-height: 32px; font-weight: 800; }
.cd__read--center { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); }
.cd__read--corner { position: absolute; left: $sp-2; top: $sp-2; }
.cd__bar { display: flex; gap: $sp-2; }
.cd__btn {
box-sizing: border-box;
height: 36px;
padding: 0 $sp-4;
border: 0;
border-radius: $r-control;
background: $btn;
color: $fg;
font-size: 14px;
line-height: 20px;
font-weight: 700;
cursor: pointer;
}
.cd__btn:focus-visible { outline: 2px solid $subject-lilac; outline-offset: 2px; }
.cd__sr { position: absolute; width: 1px; height: 1px; margin: 0; overflow: hidden; clip: rect(0 0 0 0); white-space: nowrap; }
@media (prefers-reduced-motion: reduce) {
.cd__strip { filter: none !important; }
.cd__leaf { display: none !important; }
}
.cd__view { display: grid; place-items: center; }
.cd__cards { display: flex; gap: $sp-3; --cw: clamp(72px, 20vw, 108px); }
.cd__card {
position: relative;
width: var(--cw);
height: calc(var(--cw) * 1.4);
transform-style: preserve-3d;
}
.cd__half {
position: absolute;
left: 0;
width: 100%;
height: 50%;
overflow: hidden;
background: $card-bg;
color: $card-fg;
backface-visibility: hidden;
}
.cd__half--top { top: 0; border-radius: $r-sm $r-sm 0 0; transform-origin: 50% 100%; border-bottom: 1px solid rgba($subject-cream, .12); }
.cd__half--bot { bottom: 0; border-radius: 0 0 $r-sm $r-sm; transform-origin: 50% 0; }
.cd__num {
position: absolute;
left: 0;
width: 100%;
height: 200%;
display: grid;
place-items: center;
font-size: calc(var(--cw) * .98);
font-weight: 800;
line-height: 1;
font-variant-numeric: tabular-nums;
}
.cd__half--top .cd__num { top: 0; }
.cd__half--bot .cd__num { top: -100%; }
.cd__shade { position: absolute; inset: 0; background: $stage-ink; opacity: 0; pointer-events: none; }
.cd__leaf { z-index: 2; }
.cd__leaf--bot { transform: rotateX(180deg); }html, body {
margin: 0;
overflow: hidden;
}
.stage {
box-sizing: border-box;
min-height: 100vh;
display: grid;
place-items: center;
margin: 0;
background: #ffffff;
font-family: -apple-system, "Segoe UI", "Noto Sans KR", sans-serif;
padding: clamp(8px, 4vw, 24px);
}
.cd {
--view-h: min(calc(100vh - 2 * clamp(8px, 4vw, 24px) - 48px), 196px);
position: relative;
box-sizing: border-box;
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
color: #17141a;
font-size: 14px;
line-height: 20px;
font-weight: 600;
}
.cd__view {
position: relative;
}
.cd__view--scene {
width: 100%;
height: var(--view-h);
overflow: hidden;
border-radius: 16px;
background: rgb(16.6431372549%, 14.431372549%, 20.9725490196%);
}
.cd__cv {
display: block;
width: 100%;
height: 100%;
}
.cd__read {
margin: 0;
display: flex;
align-items: baseline;
gap: 4px;
font-variant-numeric: tabular-nums;
}
.cd__read b {
font-size: 28px;
line-height: 32px;
font-weight: 800;
}
.cd__read--center {
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
}
.cd__read--corner {
position: absolute;
left: 8px;
top: 8px;
}
.cd__bar {
display: flex;
gap: 8px;
}
.cd__btn {
box-sizing: border-box;
height: 36px;
padding: 0 16px;
border: 0;
border-radius: 12px;
background: rgba(23, 20, 26, 0.1);
color: #17141a;
font-size: 14px;
line-height: 20px;
font-weight: 700;
cursor: pointer;
}
.cd__btn:focus-visible {
outline: 2px solid #b9a0ff;
outline-offset: 2px;
}
.cd__sr {
position: absolute;
width: 1px;
height: 1px;
margin: 0;
overflow: hidden;
clip: rect(0 0 0 0);
white-space: nowrap;
}
@media (prefers-reduced-motion: reduce) {
.cd__strip {
filter: none !important;
}
.cd__leaf {
display: none !important;
}
}
.cd__view {
display: grid;
place-items: center;
}
.cd__cards {
display: flex;
gap: 12px;
--cw: clamp(72px, 20vw, 108px);
}
.cd__card {
position: relative;
width: var(--cw);
height: calc(var(--cw) * 1.4);
transform-style: preserve-3d;
}
.cd__half {
position: absolute;
left: 0;
width: 100%;
height: 50%;
overflow: hidden;
background: #17141a;
color: #fff7e6;
backface-visibility: hidden;
}
.cd__half--top {
top: 0;
border-radius: 8px 8px 0 0;
transform-origin: 50% 100%;
border-bottom: 1px solid rgba(255, 247, 230, 0.12);
}
.cd__half--bot {
bottom: 0;
border-radius: 0 0 8px 8px;
transform-origin: 50% 0;
}
.cd__num {
position: absolute;
left: 0;
width: 100%;
height: 200%;
display: grid;
place-items: center;
font-size: calc(var(--cw) * 0.98);
font-weight: 800;
line-height: 1;
font-variant-numeric: tabular-nums;
}
.cd__half--top .cd__num {
top: 0;
}
.cd__half--bot .cd__num {
top: -100%;
}
.cd__shade {
position: absolute;
inset: 0;
background: #17141a;
opacity: 0;
pointer-events: none;
}
.cd__leaf {
z-index: 2;
}
.cd__leaf--bot {
transform: rotateX(180deg);
}(function () {
const root = document.getElementById("cd");
if (!root) return;
function cx(s) {
return s;
}
const reduce = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo = !reduce;
let running = demo;
let elapsed = 0;
let lastTs = -1;
let lastDraw = -1e9;
let raf = 0;
const hooks = { stop: () => { } };
const offs = [];
const COUNT_FROM = 12;
const DEMO_SECOND_MS = 150;
const SECOND_MS = 1000;
const HOLD_MS = 300;
const FLIP_MS = 140;
const STIFFNESS = 2200;
const SHADE_MAX = 0.6;
const DEPTH_PX = 360;
let secondMs = demo ? DEMO_SECOND_MS : SECOND_MS;
let totalMs = COUNT_FROM * secondMs;
function q(sel) {
return root.querySelector(sel);
}
function on(el, type, fn) {
el.addEventListener(type, fn);
offs.push(() => el.removeEventListener(type, fn));
}
function clamp(v, lo, hi) {
return Math.max(lo, Math.min(hi, v));
}
// 지수 접근: 프레임률이 달라도 같은 속도가 되도록 dt 를 60fps 프레임 수로 환산해 쓴다
function approach(x, target, per, dt) {
return x + (target - x) * (1 - Math.pow(1 - per, dt * 60));
}
const toggle = q('[data-r="toggle"]');
const resetBtn = q('[data-r="reset"]');
const status = q('[data-r="status"]');
// 남은 시간. 경과는 rAF 타임스탬프 차이를 누적한 값이라 시계를 따로 읽지 않는다
function remainMs() {
return clamp(totalMs - elapsed, 0, totalMs);
}
function syncButtons() {
toggle.textContent = running ? "Pause" : "Start";
toggle.setAttribute("aria-pressed", running ? "true" : "false");
}
// 스크린리더 안내는 멈출 때와 끝날 때만 갱신한다. 시연 루프 중에는 읽지 않는다
function say(msg) {
if (!demo)
status.textContent = msg;
}
function stopDemo() {
if (!demo)
return;
demo = false;
root.classList.remove("is-demo");
root.removeAttribute("data-demo");
hooks.stop();
}
function restart() {
elapsed = 0;
resetState();
}
function update(dt) {
tick(dt);
draw();
}
function frame(ts) {
raf = requestAnimationFrame(frame);
const raw = lastTs < 0 ? 0 : ts - lastTs;
lastTs = ts;
if (running) {
elapsed += raw;
if (demo) {
const cycle = totalMs + HOLD_MS;
if (elapsed >= cycle) {
elapsed %= cycle;
resetState();
}
}
else if (elapsed >= totalMs) {
elapsed = totalMs;
running = false;
say("Time is up");
syncButtons();
}
}
if (reduce && ts - lastDraw < 250)
return;
lastDraw = ts;
update(Math.min(raw, 50) / 1000);
}
on(toggle, "click", () => {
stopDemo();
if (!running && elapsed >= totalMs)
restart();
running = !running;
say(running ? "" : "Paused");
syncButtons();
update(0);
});
on(resetBtn, "click", () => {
stopDemo();
running = false;
restart();
say("");
syncButtons();
update(0);
});
const DAMPING = 2 * 0.55 * Math.sqrt(STIFFNESS);
const cardsEl = q('[data-r="cards"]');
function leaf(cls) {
const el = document.createElement("div");
el.className = cx("cd__half " + cls);
const num = document.createElement("span");
num.className = cx("cd__num");
const shade = document.createElement("i");
shade.className = cx("cd__shade");
el.appendChild(num);
el.appendChild(shade);
return { el, num, shade };
}
function makeCard() {
const el = document.createElement("div");
el.className = cx("cd__card");
el.style.perspective = DEPTH_PX + "px";
const top = leaf("cd__half--top");
const bot = leaf("cd__half--bot");
const leafTop = leaf("cd__half--top cd__leaf cd__leaf--top");
const leafBot = leaf("cd__half--bot cd__leaf cd__leaf--bot");
[top, bot, leafTop, leafBot].forEach((l) => el.appendChild(l.el));
cardsEl.appendChild(el);
return { el, top, bot, leafTop, leafBot, cur: 0, nxt: 0, flipping: false, x: 0, v: 0, age: 0 };
}
const cards = [makeCard(), makeCard()];
function setNums(c, topV, botV, ltV, lbV) {
c.top.num.textContent = String(topV);
c.bot.num.textContent = String(botV);
c.leafTop.num.textContent = String(ltV);
c.leafBot.num.textContent = String(lbV);
}
// 숫자가 바뀌면 접기를 새로 시작한다. 이전 접기가 아직 돌고 있으면 그 끝 값으로 먼저 굳힌다
function setTarget(c, d) {
const shown = c.flipping ? c.nxt : c.cur;
if (shown === d)
return;
if (c.flipping)
c.cur = c.nxt;
c.nxt = d;
if (reduce) {
c.cur = d;
c.flipping = false;
return;
}
c.flipping = true;
c.x = 0;
c.v = 0;
c.age = 0;
}
function place(c) {
if (!c.flipping) {
setNums(c, c.cur, c.cur, c.cur, c.cur);
c.leafTop.el.style.display = "none";
c.leafBot.el.style.display = "none";
c.top.shade.style.opacity = "0";
c.bot.shade.style.opacity = "0";
return;
}
// 접힌 각도 θ (도). 스프링이 1 을 살짝 넘으면 θ 도 180 을 넘어 한 번 튕긴다
const th = clamp(c.x, 0, 1.12) * 180;
const s = SHADE_MAX * Math.abs(Math.sin((th * Math.PI) / 180));
setNums(c, c.nxt, c.cur, c.cur, c.nxt);
c.leafTop.el.style.display = th < 90 ? "block" : "none";
c.leafBot.el.style.display = th >= 90 ? "block" : "none";
c.leafTop.el.style.transform = "rotateX(" + (-th).toFixed(2) + "deg)";
c.leafBot.el.style.transform = "rotateX(" + (180 - th).toFixed(2) + "deg)";
// 두 반쪽과 종이 자신의 그림자 농도 = SHADE_MAX × sin θ
c.top.shade.style.opacity = s.toFixed(3);
c.bot.shade.style.opacity = s.toFixed(3);
c.leafTop.shade.style.opacity = (s * 0.7).toFixed(3);
c.leafBot.shade.style.opacity = (s * 0.7).toFixed(3);
}
function shownCount() {
return Math.ceil(remainMs() / secondMs - 1e-6);
}
function resize() { }
function resetState() {
cards.forEach((c) => {
c.flipping = false;
c.x = 0;
c.v = 0;
});
}
hooks.stop = () => {
elapsed *= SECOND_MS / secondMs;
secondMs = SECOND_MS;
totalMs = COUNT_FROM * secondMs;
};
function tick(dt) {
const n = shownCount();
setTarget(cards[0], Math.floor(n / 10));
setTarget(cards[1], n % 10);
cards.forEach((c) => {
if (!c.flipping)
return;
c.age += dt * 1000;
let left = dt;
while (left > 0) {
const h = Math.min(left, 1 / 240);
c.v += (-STIFFNESS * (c.x - 1) - DAMPING * c.v) * h;
c.x += c.v * h;
left -= h;
}
if (c.age >= FLIP_MS) {
c.cur = c.nxt;
c.flipping = false;
}
});
}
function draw() {
cards.forEach(place);
}
const ro = new ResizeObserver(() => {
resize();
draw();
});
ro.observe(root);
offs.push(() => ro.disconnect());
resize();
resetState();
syncButtons();
update(0);
raf = requestAnimationFrame(frame);
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
};
})();// FlipDigitHingeShadow - vanilla 판(02-cd-flip-digit-hinge-shadow) 의 React 포트. 같은 계산을 useEffect 안에서 돌린다.
import { useEffect, useRef } from "react";
import styles from "./FlipDigitHingeShadow.module.scss";
const cx = (s: string): string => s.split(" ").map((n) => styles[n] ?? n).join(" ");
export default function FlipDigitHingeShadow() {
const rootRef = useRef<HTMLDivElement | null>(null);
useEffect(() => {
const rootEl = rootRef.current;
if (!rootEl) return;
const root: HTMLElement = rootEl;
const reduce: boolean = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
let demo: boolean = !reduce;
let running: boolean = demo;
let elapsed = 0;
let lastTs = -1;
let lastDraw = -1e9;
let raf = 0;
const hooks: { stop: () => void } = { stop: () => {} };
const offs: Array<() => void> = [];
const COUNT_FROM = 12;
const DEMO_SECOND_MS = 150;
const SECOND_MS = 1000;
const HOLD_MS = 300;
const FLIP_MS = 140;
const STIFFNESS = 2200;
const SHADE_MAX = 0.6;
const DEPTH_PX = 360;
let secondMs = demo ? DEMO_SECOND_MS : SECOND_MS;
let totalMs = COUNT_FROM * secondMs;
function q<T extends Element>(sel: string): T {
return root.querySelector(sel) as T;
}
function on(el: EventTarget, type: string, fn: (e: Event) => void): void {
el.addEventListener(type, fn);
offs.push(() => el.removeEventListener(type, fn));
}
function clamp(v: number, lo: number, hi: number): number {
return Math.max(lo, Math.min(hi, v));
}
// 지수 접근: 프레임률이 달라도 같은 속도가 되도록 dt 를 60fps 프레임 수로 환산해 쓴다
function approach(x: number, target: number, per: number, dt: number): number {
return x + (target - x) * (1 - Math.pow(1 - per, dt * 60));
}
const toggle = q<HTMLButtonElement>('[data-r="toggle"]');
const resetBtn = q<HTMLButtonElement>('[data-r="reset"]');
const status = q<HTMLElement>('[data-r="status"]');
// 남은 시간. 경과는 rAF 타임스탬프 차이를 누적한 값이라 시계를 따로 읽지 않는다
function remainMs(): number {
return clamp(totalMs - elapsed, 0, totalMs);
}
function syncButtons(): void {
toggle.textContent = running ? "멈춤" : "시작";
toggle.setAttribute("aria-pressed", running ? "true" : "false");
}
// 스크린리더 안내는 멈출 때와 끝날 때만 갱신한다. 시연 루프 중에는 읽지 않는다
function say(msg: string): void {
if (!demo) status.textContent = msg;
}
function stopDemo(): void {
if (!demo) return;
demo = false;
root.classList.remove("is-demo");
root.removeAttribute("data-demo");
hooks.stop();
}
function restart(): void {
elapsed = 0;
resetState();
}
function update(dt: number): void {
tick(dt);
draw();
}
function frame(ts: number): void {
raf = requestAnimationFrame(frame);
const raw = lastTs < 0 ? 0 : ts - lastTs;
lastTs = ts;
if (running) {
elapsed += raw;
if (demo) {
const cycle = totalMs + HOLD_MS;
if (elapsed >= cycle) {
elapsed %= cycle;
resetState();
}
} else if (elapsed >= totalMs) {
elapsed = totalMs;
running = false;
say("시간이 다 됐습니다");
syncButtons();
}
}
if (reduce && ts - lastDraw < 250) return;
lastDraw = ts;
update(Math.min(raw, 50) / 1000);
}
on(toggle, "click", () => {
stopDemo();
if (!running && elapsed >= totalMs) restart();
running = !running;
say(running ? "" : "멈췄습니다");
syncButtons();
update(0);
});
on(resetBtn, "click", () => {
stopDemo();
running = false;
restart();
say("");
syncButtons();
update(0);
});
type Leaf = { el: HTMLElement; num: HTMLElement; shade: HTMLElement };
type Card = {
el: HTMLElement;
top: Leaf;
bot: Leaf;
leafTop: Leaf;
leafBot: Leaf;
cur: number;
nxt: number;
flipping: boolean;
x: number;
v: number;
age: number;
};
const DAMPING = 2 * 0.55 * Math.sqrt(STIFFNESS);
const cardsEl = q<HTMLElement>('[data-r="cards"]');
function leaf(cls: string): Leaf {
const el = document.createElement("div");
el.className = cx("cd__half " + cls);
const num = document.createElement("span");
num.className = cx("cd__num");
const shade = document.createElement("i");
shade.className = cx("cd__shade");
el.appendChild(num);
el.appendChild(shade);
return { el, num, shade };
}
function makeCard(): Card {
const el = document.createElement("div");
el.className = cx("cd__card");
el.style.perspective = DEPTH_PX + "px";
const top = leaf("cd__half--top");
const bot = leaf("cd__half--bot");
const leafTop = leaf("cd__half--top cd__leaf cd__leaf--top");
const leafBot = leaf("cd__half--bot cd__leaf cd__leaf--bot");
[top, bot, leafTop, leafBot].forEach((l) => el.appendChild(l.el));
cardsEl.appendChild(el);
return { el, top, bot, leafTop, leafBot, cur: 0, nxt: 0, flipping: false, x: 0, v: 0, age: 0 };
}
const cards: Card[] = [makeCard(), makeCard()];
function setNums(c: Card, topV: number, botV: number, ltV: number, lbV: number): void {
c.top.num.textContent = String(topV);
c.bot.num.textContent = String(botV);
c.leafTop.num.textContent = String(ltV);
c.leafBot.num.textContent = String(lbV);
}
// 숫자가 바뀌면 접기를 새로 시작한다. 이전 접기가 아직 돌고 있으면 그 끝 값으로 먼저 굳힌다
function setTarget(c: Card, d: number): void {
const shown = c.flipping ? c.nxt : c.cur;
if (shown === d) return;
if (c.flipping) c.cur = c.nxt;
c.nxt = d;
if (reduce) {
c.cur = d;
c.flipping = false;
return;
}
c.flipping = true;
c.x = 0;
c.v = 0;
c.age = 0;
}
function place(c: Card): void {
if (!c.flipping) {
setNums(c, c.cur, c.cur, c.cur, c.cur);
c.leafTop.el.style.display = "none";
c.leafBot.el.style.display = "none";
c.top.shade.style.opacity = "0";
c.bot.shade.style.opacity = "0";
return;
}
// 접힌 각도 θ (도). 스프링이 1 을 살짝 넘으면 θ 도 180 을 넘어 한 번 튕긴다
const th = clamp(c.x, 0, 1.12) * 180;
const s = SHADE_MAX * Math.abs(Math.sin((th * Math.PI) / 180));
setNums(c, c.nxt, c.cur, c.cur, c.nxt);
c.leafTop.el.style.display = th < 90 ? "block" : "none";
c.leafBot.el.style.display = th >= 90 ? "block" : "none";
c.leafTop.el.style.transform = "rotateX(" + (-th).toFixed(2) + "deg)";
c.leafBot.el.style.transform = "rotateX(" + (180 - th).toFixed(2) + "deg)";
// 두 반쪽과 종이 자신의 그림자 농도 = SHADE_MAX × sin θ
c.top.shade.style.opacity = s.toFixed(3);
c.bot.shade.style.opacity = s.toFixed(3);
c.leafTop.shade.style.opacity = (s * 0.7).toFixed(3);
c.leafBot.shade.style.opacity = (s * 0.7).toFixed(3);
}
function shownCount(): number {
return Math.ceil(remainMs() / secondMs - 1e-6);
}
function resize(): void {}
function resetState(): void {
cards.forEach((c) => {
c.flipping = false;
c.x = 0;
c.v = 0;
});
}
hooks.stop = () => {
elapsed *= SECOND_MS / secondMs;
secondMs = SECOND_MS;
totalMs = COUNT_FROM * secondMs;
};
function tick(dt: number): void {
const n = shownCount();
setTarget(cards[0], Math.floor(n / 10));
setTarget(cards[1], n % 10);
cards.forEach((c) => {
if (!c.flipping) return;
c.age += dt * 1000;
let left = dt;
while (left > 0) {
const h = Math.min(left, 1 / 240);
c.v += (-STIFFNESS * (c.x - 1) - DAMPING * c.v) * h;
c.x += c.v * h;
left -= h;
}
if (c.age >= FLIP_MS) {
c.cur = c.nxt;
c.flipping = false;
}
});
}
function draw(): void {
cards.forEach(place);
}
const ro = new ResizeObserver(() => {
resize();
draw();
});
ro.observe(root);
offs.push(() => ro.disconnect());
resize();
resetState();
syncButtons();
update(0);
raf = requestAnimationFrame(frame);
return () => {
cancelAnimationFrame(raf);
offs.forEach((f) => f());
};
}, []);
return (
<div className={cx("cd") + " is-demo"} id="cd" data-demo="1" ref={rootRef}>
<div className={cx("cd__view")}>
<div className={cx("cd__cards")} data-r="cards" role="timer" aria-label="남은 시간 카드"></div>
</div>
<div className={cx("cd__bar")}>
<button className={cx("cd__btn")} type="button" data-r="toggle">멈춤</button>
<button className={cx("cd__btn")} type="button" data-r="reset">다시</button>
</div>
<p className={cx("cd__sr")} aria-live="polite" data-r="status"></p>
</div>
);
}02 A Flip Digit Card Whose Shadow Turns With the Hinge Angle — Measured area 5.244% · moving frames 22/23Original by GODRICH · SCSS and React ship in the zip · CSS Countdown Timer: 9 Clocks That Drain and Flip
The post this demo lives in
CSS Countdown Timer: 9 Clocks That Drain and FlipA css countdown timer is felt as the speed at which a shape shrinks before the number is read — scene 01's ring and scen See all demos in this post
If you like this effect - similar demos
Dashboard UI06 A Column Badge That Changes With the Card CountCSS Kanban Board: 9 Demos With Springs and Lerp
Dashboard UI03 A 3D Pie Chart That Tilts the Disc and Draws Its Side WallPie Chart CSS: 9 Slices That Pop, Tilt and Morph
Dashboard UI07 Isometric 3D Columns Whose Top and Sides Shade by Light DirectionBar Chart Animation: 9 Demos From Spring to Race