GODRICH
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08Pointer stirring

Splat the pointer's frame-to-frame delta into the velocity field with an exponential radius, and the cursor genuinely stirs the fluid, leaving brushed trails of paint. Faster motion deposits more force.

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pointermoverequestAnimationFrame
Pointer stirring
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08 Pointer stirring — Measured area 51.135% · moving frames 23/23Original by GODRICH · SCSS and React ship in the zip · Canvas Fluid Simulation: 9 Grid Effects

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Canvas Fluid Simulation: 9 Grid Effects - preview of all 9 demosCanvas Fluid Simulation: 9 Grid EffectsA canvas fluid simulation doesn't solve the Navier-Stokes equations — it advects, diffuses, and decays density and veloc See all demos in this post

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